pokeemerald/asm
Phlosioneer 986d3d8b2f Finish and polish new_game.c
Only one function is left undocumented. I tried to go into the assembly
to at least name it, but it clears fields in the save block that aren't
even documented yet.
2019-02-15 03:40:57 -05:00
..
macros Fix two battle scripting macros 2019-02-14 13:05:49 +01:00
contest_link_80F57C4.s Decompile more of contest_link_80F57C4.c 2019-01-04 20:03:29 -06:00
contest_painting_effects.s a bit more of contest painting effect 2018-12-29 11:48:28 -06:00
crt0.s move pokeball data to rom 2017-12-02 21:27:00 +01:00
easy_chat.s Finish and polish new_game.c 2019-02-15 03:40:57 -05:00
flying.s Document a bunch of battle anims 2018-12-19 21:19:44 -06:00
libagbsyscall.s
libgcnmultiboot.s
librfu.s Reformat asm/librfu.s to clarify what is being accessed in pc-relative loads 2017-12-07 00:29:58 -05:00
librfu_intr.s
m4a_1.s
macros.inc Extract door animations 2018-01-07 01:29:26 -06:00
pokenav.s Split pokenav so calcrom works properly 2019-01-14 15:25:29 -06:00
rom_81D1C44.s Split pokenav so calcrom works properly 2019-01-14 15:25:29 -06:00
rom_8011DC0.s Finish and polish new_game.c 2019-02-15 03:40:57 -05:00
rom_header.inc Use gbafix to generate header and checksum 2018-08-29 16:34:59 -05:00
use_pokeblock.s 3.5 asm left 2018-12-17 23:00:08 +01:00