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#ifndef GUARD_POKEMON_3_H
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#define GUARD_POKEMON_3_H
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const u8* GetTrainerClassNameFromId(u16 trainerId);
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const u8* GetTrainerNameFromId(u16 trainerId);
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void PlayMapChosenOrBattleBGM(u16 song);
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u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
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#endif // GUARD_POKEMON_3_H
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