Decompilation of Pokémon Emerald
Go to file
DizzyEggg 8bfdc42d0e name b message functions, split battle2 2017-09-07 16:35:25 +02:00
asm name b message functions, split battle2 2017-09-07 16:35:25 +02:00
common_syms begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
constants Ported libmks4agb from pokeruby 2016-11-01 21:48:22 -05:00
data label pokemon3.s 2017-09-06 21:48:30 +02:00
graphics Ported task.c and others from pokeruby 2016-10-31 09:43:17 -05:00
include label pokemon3.s 2017-09-06 21:48:30 +02:00
src label pokemon3.s 2017-09-06 21:48:30 +02:00
.gitattributes add *.sha1 to .gitattributes 2016-09-03 14:49:37 -07:00
.gitignore Merge remote-tracking branch 'refs/remotes/pret/master' 2017-03-04 23:32:12 -06:00
INSTALL.md base_emerald to baserom 2016-09-03 15:07:51 -07:00
Makefile stop optimizing literal pool loads 2017-07-28 19:26:59 -05:00
README.md Add Discord and other disassemblies. 2017-09-04 19:41:47 -04:00
charmap.txt add battle strings codes to charmap 2017-09-07 15:10:33 +02:00
graphics_file_rules.mk Mostly decompile text.s 2017-03-27 19:30:49 -05:00
ld_script.sed use ramscrgen 2016-11-01 17:36:37 -05:00
ld_script.txt name b message functions, split battle2 2017-09-07 16:35:25 +02:00
rom.sha1 pokemon PNGs and palettes 2015-11-13 21:57:22 -08:00
sym_bss.txt label a bit of battle transition 2017-09-04 13:46:03 +02:00
sym_common.txt really clean up battle ai 2017-09-05 09:41:48 +02:00
sym_ewram.txt name b message functions, split battle2 2017-09-07 16:35:25 +02:00

README.md

Pokémon Emerald

This is a disassembly of Pokémon Emerald.

It builds the following rom:

  • pokeemerald.gba sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7

To set up the repository, see INSTALL.md.

See also