pokeemerald/data/scripts/std_msgbox.inc

50 lines
648 B
C++

Std_MsgboxNPC:
lock
faceplayer
message NULL
waitmessage
waitbuttonpress
release
return
Std_MsgboxSign:
lockall
message NULL
waitmessage
waitbuttonpress
releaseall
return
Std_MsgboxDefault:
message NULL
waitmessage
waitbuttonpress
return
Std_MsgboxYesNo:
message NULL
waitmessage
yesnobox 20, 8
return
Std_MsgboxGetPoints:
message NULL
playfanfare MUS_OBTAIN_B_POINTS
waitfanfare
waitmessage
return
@ Never used, pokenavcall is always used directly instead
Std_MsgboxPokenav:
pokenavcall NULL
waitmessage
return
EventScript_UnusedReturn:
return
Common_EventScript_SaveGame::
special SaveGame
waitstate
return