pokeemerald/include/field_screen.h

18 lines
375 B
C

#ifndef GUARD_FIELD_SCREEN_H
#define GUARD_FIELD_SCREEN_H
// Exported type declarations
// Exported RAM declarations
// Exported ROM declarations
void pal_fill_black(void);
bool8 sub_80ABDFC(void);
void sub_80AF168(void);
void UpdateWeatherPerDay(u16 days);
void sub_80AC3D0(void);
void sub_80AC3E4(void);
void PreservePaletteInWeather(u8);
#endif //GUARD_FIELD_SCREEN_H