pokeemerald/data/battle_scripts_2.s

208 lines
5.4 KiB
ArmAsm

#include "constants/battle.h"
#include "constants/battle_script_commands.h"
#include "constants/battle_anim.h"
#include "constants/battle_string_ids.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/game_stat.h"
.include "asm/macros.inc"
.include "asm/macros/battle_script.inc"
.include "constants/constants.inc"
.section script_data, "aw", %progbits
.align 2
gBattlescriptsForBallThrow:: @ 82DBD08
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_SafariBallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.align 2
gBattlescriptsForUsingItem:: @ 82DBD3C
.4byte BattleScript_PlayerUsesItem
.4byte BattleScript_OpponentUsesHealItem
.4byte BattleScript_OpponentUsesHealItem
.4byte BattleScript_OpponentUsesStatusCureItem
.4byte BattleScript_OpponentUsesXItem
.4byte BattleScript_OpponentUsesGuardSpecs
.align 2
gBattlescriptsForRunningByItem:: @ 82DBD54
.4byte BattleScript_RunByUsingItem
.align 2
gBattlescriptsForSafariActions:: @ 82DBD58
.4byte BattleScript_ActionWatchesCarefully
.4byte BattleScript_ActionGetNear
.4byte BattleScript_ActionThrowPokeblock
.4byte BattleScript_ActionWallyThrow
BattleScript_BallThrow::
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_WALLY_TUTORIAL, BattleScript_BallThrowByWally
printstring STRINGID_PLAYERUSEDITEM
handleballthrow
BattleScript_BallThrowByWally::
printstring STRINGID_WALLYUSEDITEM
handleballthrow
BattleScript_SafariBallThrow::
printstring STRINGID_PLAYERUSEDITEM
updatestatusicon BS_ATTACKER
handleballthrow
BattleScript_SuccessBallThrow::
jumpifhalfword CMP_EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_PrintCaughtMonInfo
incrementgamestat GAME_STAT_POKEMON_CAPTURES
BattleScript_PrintCaughtMonInfo::
printstring STRINGID_GOTCHAPKMNCAUGHT
trysetcaughtmondexflags BattleScript_TryNicknameCaughtMon
printstring STRINGID_PKMNDATAADDEDTODEX
waitstate
setbyte gBattleCommunication, 0x0
displaydexinfo
BattleScript_TryNicknameCaughtMon::
printstring STRINGID_GIVENICKNAMECAPTURED
waitstate
setbyte gBattleCommunication, 0x0
trygivecaughtmonnick BattleScript_GiveCaughtMonEnd
givecaughtmon
printfromtable gCaughtMonStringIds
waitmessage 0x40
goto BattleScript_SuccessBallThrowEnd
BattleScript_GiveCaughtMonEnd::
givecaughtmon
BattleScript_SuccessBallThrowEnd::
setbyte gBattleOutcome, B_OUTCOME_CAUGHT
finishturn
BattleScript_WallyBallThrow::
printstring STRINGID_GOTCHAPKMNCAUGHT2
setbyte gBattleOutcome, B_OUTCOME_CAUGHT
finishturn
BattleScript_ShakeBallThrow::
printfromtable gBallEscapeStringIds
waitmessage 0x40
jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_ShakeBallThrowEnd
jumpifbyte CMP_NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_ShakeBallThrowEnd
printstring STRINGID_OUTOFSAFARIBALLS
waitmessage 0x40
setbyte gBattleOutcome, B_OUTCOME_NO_SAFARI_BALLS
BattleScript_ShakeBallThrowEnd::
finishaction
BattleScript_TrainerBallBlock::
waitmessage 0x40
printstring STRINGID_TRAINERBLOCKEDBALL
waitmessage 0x40
printstring STRINGID_DONTBEATHIEF
waitmessage 0x40
finishaction
BattleScript_PlayerUsesItem::
setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0
end
BattleScript_OpponentUsesHealItem::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
waitmessage 0x40
updatestatusicon BS_ATTACKER
setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0
finishaction
BattleScript_OpponentUsesStatusCureItem::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
printfromtable gTrainerItemCuredStatusStringIds
waitmessage 0x40
updatestatusicon BS_ATTACKER
setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0
finishaction
BattleScript_OpponentUsesXItem::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
printfromtable gStatUpStringIds
waitmessage 0x40
setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0
finishaction
BattleScript_OpponentUsesGuardSpecs::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
printfromtable gMistUsedStringIds
waitmessage 0x40
setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0
finishaction
BattleScript_RunByUsingItem::
playse SE_NIGERU
setbyte gBattleOutcome, B_OUTCOME_RAN
finishturn
BattleScript_ActionWatchesCarefully:
printstring STRINGID_PKMNWATCHINGCAREFULLY
waitmessage 0x40
end2
BattleScript_ActionGetNear:
printfromtable gSafariGetNearStringIds
waitmessage 0x40
end2
BattleScript_ActionThrowPokeblock:
printstring STRINGID_THREWPOKEBLOCKATPKMN
waitmessage 0x40
playanimation BS_ATTACKER, B_ANIM_POKEBLOCK_THROW, NULL
printfromtable gSafariPokeblockResultStringIds
waitmessage 0x40
end2
BattleScript_ActionWallyThrow:
printstring STRINGID_RETURNMON
waitmessage 0x40
returnatktoball
waitstate
trainerslidein BS_TARGET
waitstate
printstring STRINGID_YOUTHROWABALLNOWRIGHT
waitmessage 0x40
end2