pokeemerald/sound/songs/se_m_teeter_dance.s

122 lines
2.4 KiB
ArmAsm

.include "MPlayDef.s"
.equ se_m_teeter_dance_grp, voicegroup128
.equ se_m_teeter_dance_pri, 4
.equ se_m_teeter_dance_rev, reverb_set+50
.equ se_m_teeter_dance_mvl, 127
.equ se_m_teeter_dance_key, 0
.equ se_m_teeter_dance_tbs, 1
.equ se_m_teeter_dance_exg, 0
.equ se_m_teeter_dance_cmp, 1
.section .rodata
.global se_m_teeter_dance
.align 2
@********************** Track 1 **********************@
se_m_teeter_dance_1:
.byte KEYSH , se_m_teeter_dance_key+0
.byte TEMPO , 170*se_m_teeter_dance_tbs/2
.byte VOICE , 37
.byte BENDR , 12
.byte PAN , c_v+0
.byte VOL , 110*se_m_teeter_dance_mvl/mxv
.byte BEND , c_v-4
.byte N03 , Gn4 , v100
.byte W06
.byte PAN , c_v+16
.byte N03 , Gn4 , v056
.byte W03
.byte PAN , c_v+0
.byte N03 , An5 , v100
.byte W03
.byte W03
.byte PAN , c_v-15
.byte N03 , An5 , v056
.byte W03
.byte PAN , c_v+0
.byte N03 , Cn6 , v100
.byte W06
.byte PAN , c_v+16
.byte N03 , Cn6 , v056
.byte W03
.byte PAN , c_v+0
.byte N03 , Gn4 , v072
.byte W03
.byte W03
.byte PAN , c_v-16
.byte N03 , Gn4 , v028
.byte W03
.byte PAN , c_v+0
.byte N03 , An5 , v072
.byte W06
.byte PAN , c_v+16
.byte N03 , An5 , v028
.byte W03
.byte PAN , c_v+0
.byte N03 , Cn6 , v072
.byte W03
.byte W03
.byte PAN , c_v-16
.byte N03 , Cn6 , v028
.byte W03
.byte W06
.byte FINE
@********************** Track 2 **********************@
se_m_teeter_dance_2:
.byte KEYSH , se_m_teeter_dance_key+0
.byte VOICE , 47
.byte XCMD , xIECV , 10
.byte xIECL , 8
.byte MOD , 20
.byte VOL , 44*se_m_teeter_dance_mvl/mxv
.byte BEND , c_v-2
.byte W03
.byte N03 , Gn3 , v112
.byte W03
.byte W03
.byte Gn3 , v068
.byte W03
.byte An4 , v112
.byte W06
.byte An4 , v068
.byte W03
.byte Cn5 , v112
.byte W03
.byte W03
.byte Cn5 , v068
.byte W03
.byte Gn3 , v080
.byte W06
.byte Gn3 , v036
.byte W03
.byte An4 , v080
.byte W03
.byte W03
.byte An4 , v036
.byte W03
.byte Cn5 , v080
.byte W06
.byte Cn5 , v036
.byte W06
.byte FINE
@******************************************************@
.align 2
se_m_teeter_dance:
.byte 2 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_teeter_dance_pri @ Priority
.byte se_m_teeter_dance_rev @ Reverb.
.word se_m_teeter_dance_grp
.word se_m_teeter_dance_1
.word se_m_teeter_dance_2
.end