Decompilation of Pokémon Emerald
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Merge pull request #96 from DizzyEggg/decompile_evo_scene_graphics
Decompile Evolution graphics/scene
2017-10-31 13:57:29 -05:00
asm fix merge conflicts, evo scene 2017-10-31 19:36:25 +01:00
common_syms Decompile TV (#80) 2017-10-13 10:09:36 -05:00
constants Extract scattered baseroms and cleanup 2017-09-25 16:27:02 -05:00
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graphics evo graphics file is done 2017-10-27 15:49:14 +02:00
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.gitattributes correct gitattributes assignment of languages. 2017-09-22 21:07:12 -04:00
.gitignore add build/ support. 2017-10-09 02:19:44 -04:00
INSTALL.md base_emerald to baserom 2016-09-03 15:07:51 -07:00
Makefile Decoration + decoration_inventory (#89) 2017-10-22 17:55:07 -05:00
README.md Add Discord and other disassemblies. 2017-09-04 19:41:47 -04:00
asmdiff.sh add asmdiff.sh comparison script 2017-10-01 15:05:00 -05:00
charmap.txt placeholders for battle strings are done 2017-10-07 19:59:41 +02:00
graphics_file_rules.mk Finish extracting data2.s 2017-09-16 03:21:09 -05:00
ld_script.sed use ramscrgen 2016-11-01 17:36:37 -05:00
ld_script.txt fix merge conflicts, evo scene 2017-10-31 19:36:25 +01:00
rom.sha1 Make rom.sha1 lowercase to fix erroneous comparison results on *nix 2017-09-11 01:50:23 -05:00
sym_bss.txt Decompile TV (#80) 2017-10-13 10:09:36 -05:00
sym_common.txt fix merge conflicts, evo scene 2017-10-31 19:36:25 +01:00
sym_ewram.txt fix merge conflicts, evo scene 2017-10-31 19:36:25 +01:00

README.md

Pokémon Emerald

This is a disassembly of Pokémon Emerald.

It builds the following rom:

  • pokeemerald.gba sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7

To set up the repository, see INSTALL.md.

See also