pokeemerald/include/util.h

16 lines
388 B
C

#ifndef GUARD_UTIL_H
#define GUARD_UTIL_H
#include "sprite.h"
extern const u8 gMiscBlank_Gfx[];
extern const u32 gBitTable[];
u8 CreateInvisibleSpriteWithCallback(void (*)(struct Sprite *));
void StoreWordInTwoHalfwords(u16 *, u32);
void LoadWordFromTwoHalfwords(u16 *, u32 *);
u16 CalcCRC16(u8 *data, s32 length);
u16 CalcCRC16WithTable(u8 *data, s32 length);
#endif // GUARD_UTIL_H