mirror of https://github.com/pret/pokeemerald.git
79 lines
2.4 KiB
C
79 lines
2.4 KiB
C
#ifndef GUARD_LIST_MENU_H
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#define GUARD_LIST_MENU_H
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#define LIST_NOTHING_CHOSEN -1
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#define LIST_B_PRESSED -2
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#define LIST_NO_MULTIPLE_SCROLL 0
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#define LIST_MULTIPLE_SCROLL_DPAD 1
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#define LIST_MULTIPLE_SCROLL_L_R 2
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struct ListMenu;
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struct ListMenuItem
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{
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const u8 *name;
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s32 id;
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};
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struct ListMenuTemplate
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{
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const struct ListMenuItem *items;
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void (* moveCursorFunc)(s32, bool8, struct ListMenu *);
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void (* unk_08)(u8 windowId, s32 itemId, u8 y);
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u16 totalItems;
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u16 maxShowed;
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u8 windowId;
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u8 unk_11;
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u8 unk_12;
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u8 cursor_X;
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u8 upText_Y:4; // x1, x2, x4, x8 = xF
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u8 cursorPal:4; // x10, x20, x40, x80 = xF0
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u8 fillValue:4; // x1, x2, x4, x8 = xF
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u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0
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u8 lettersSpacing:3;
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u8 unk_16_3:3;
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u8 scrollMultiple:2; // x40, x80 = xC0
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u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F
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u8 cursorKind:2; // x40, x80
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};
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struct ListMenu
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{
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struct ListMenuTemplate template;
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u16 scrollOffset;
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u16 selectedRow;
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u8 unk_1C;
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u8 unk_1D;
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u8 unk_1E;
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u8 unk_1F;
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};
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struct UnknownListMenuWindowStruct
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{
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u8 x;
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u8 y;
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u8 width;
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u8 height;
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u8 palNum;
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};
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extern struct ListMenuTemplate gMultiuseListMenuTemplate;
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s32 DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
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u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
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u8 ListMenuInitWithWindows(struct ListMenuTemplate *listMenuTemplate, struct UnknownListMenuWindowStruct *arg1, u16 scrollOffset, u16 selectedRow);
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s32 ListMenuHandleInputGetItemId(u8 listTaskId);
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void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow);
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void sub_81AE70C(u8 listTaskId);
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void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal);
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void ChangeListMenuCoords(u8 listTaskId, u8 x, u8 y);
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s32 ListMenuTestInput(struct ListMenuTemplate *template, u32 scrollOffset, u32 selectedRow, u16 keys, u16 *newScrollOffset, u16 *newSelectedRow);
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void ListMenuGetCurrentItemArrayId(u8 listTaskId, u16 *arrayId);
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void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow);
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u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId);
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void sub_81AF028(u8 cursorPal, u8 fillValue, u8 cursorShadowPal);
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void sub_81AF078(s32 arg0, u8 arg1, struct ListMenu *list);
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#endif //GUARD_LIST_MENU_H
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