pokeemerald/include/global.berry.h

77 lines
1.3 KiB
C

#ifndef GUARD_GLOBAL_BERRY_H
#define GUARD_GLOBAL_BERRY_H
#define BERRY_NAME_COUNT 7
#define BERRY_ITEM_EFFECT_COUNT 18
struct Berry
{
const u8 name[BERRY_NAME_COUNT];
u8 firmness;
u16 size;
u8 maxYield;
u8 minYield;
const u8 *description1;
const u8 *description2;
u8 stageDuration;
u8 spicy;
u8 dry;
u8 sweet;
u8 bitter;
u8 sour;
u8 smoothness;
};
// with no const fields
struct Berry2
{
u8 name[BERRY_NAME_COUNT];
u8 firmness;
u16 size;
u8 maxYield;
u8 minYield;
u8 *description1;
u8 *description2;
u8 stageDuration;
u8 spicy;
u8 dry;
u8 sweet;
u8 bitter;
u8 sour;
u8 smoothness;
};
struct EnigmaBerry
{
struct Berry2 berry;
u8 itemEffect[BERRY_ITEM_EFFECT_COUNT];
u8 holdEffect;
u8 holdEffectParam;
u32 checksum;
};
struct BattleEnigmaBerry
{
/*0x00*/ u8 name[BERRY_NAME_COUNT];
/*0x07*/ u8 holdEffect;
/*0x08*/ u8 itemEffect[BERRY_ITEM_EFFECT_COUNT];
/*0x1A*/ u8 holdEffectParam;
};
struct BerryTree
{
u8 berry;
u8 stage:7;
u8 growthSparkle:1;
u16 minutesUntilNextStage;
u8 berryYield;
u8 regrowthCount:4;
u8 watered1:1;
u8 watered2:1;
u8 watered3:1;
u8 watered4:1;
};
#endif // GUARD_GLOBAL_BERRY_H