pokeemerald/include/union_room_battle.h

8 lines
162 B
C

#ifndef GUARD_UNION_ROOM_BATTLE_H
#define GUARD_UNION_ROOM_BATTLE_H
u8 sub_8013C40(void);
void sub_8014210(u16 battleFlags);
#endif //GUARD_UNION_ROOM_BATTLE_H