mirror of https://github.com/pret/pokeemerald.git
16 lines
418 B
C
16 lines
418 B
C
#ifndef GUARD_FIELD_SPECIAL_SCENE_H
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#define GUARD_FIELD_SPECIAL_SCENE_H
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s16 GetTruckCameraBobbingY(int a1);
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s16 GetTruckBoxMovement(int a1);
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void Task_Truck1(u8 taskId);
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void Task_Truck2(u8 taskId);
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void Task_Truck3(u8 taskId);
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void Task_HandleTruckSequence(u8 taskId);
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void ExecuteTruckSequence(void);
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void EndTruckSequence(u8);
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void sub_80C791C(void);
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void sub_80FB768(void);
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#endif // GUARD_FIELD_SPECIAL_SCENE_H
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