pokeemerald/include/tileset_anims.h

10 lines
245 B
C
Executable File

#ifndef GUARD_TILESET_ANIMS_H
#define GUARD_TILESET_ANIMS_H
void InitTilesetAnimations(void);
void InitSecondaryTilesetAnimation(void);
void UpdateTilesetAnimations(void);
void TransferTilesetAnimsBuffer(void);
#endif // GUARD_TILESET_ANIMS_H