pokeemerald/include
hondew cfc47e642f Clean up slot drawing
Fix typos
2020-05-24 08:24:20 -05:00
..
constants Clean up slot drawing 2020-05-24 08:24:20 -05:00
gba Port librfu from firered 2020-02-16 13:49:36 -05:00
AgbRfu_LinkManager.h Fix alignment in AgbRfu_LinkManager.h 2020-02-16 15:32:10 -05:00
agb_flash.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
apprentice.h Document Apprentice 2019-11-20 17:36:52 -05:00
bard_music.h Fix labels, label more scripts 2019-04-04 19:34:35 -05:00
battle.h Finish documenting move anim scripts 2020-02-25 12:54:08 -06:00
battle_ai_script_commands.h
battle_ai_switch_items.h
battle_anim.h Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00
battle_arena.h Document battle arena 2019-02-08 09:41:36 -06:00
battle_bg.h Document some battle_bg-related things 2019-11-07 18:24:04 -06:00
battle_controllers.h Document party_menu first pass 2019-10-25 15:41:06 -04:00
battle_dome.h Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
battle_factory.h Document battle factory functions 2019-02-07 12:58:09 -06:00
battle_factory_screen.h Factory done 2018-11-11 16:44:27 +01:00
battle_gfx_sfx_util.h
battle_interface.h Decompile battle_anim_effects_1.c 2018-12-16 11:39:22 -06:00
battle_main.h Review changes for party menu doc 2019-10-31 21:33:01 -04:00
battle_message.h Document Frontier Util 2019-11-25 18:37:48 -06:00
battle_pike.h Document Battle Pie 2018-11-12 14:36:31 +01:00
battle_pyramid.h Merge master into ObjEvent rename 2019-12-15 02:00:00 -05:00
battle_pyramid_bag.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle_records.h
battle_script_commands.h
battle_scripts.h Document remaining status/general/special anims 2020-02-25 12:54:08 -06:00
battle_setup.h Merge branch 'master' into fix-eventobj 2019-12-15 11:47:27 -05:00
battle_tent.h Use macros for summary windows 2019-03-03 16:50:51 -05:00
battle_tower.h Merge pull request #949 from GriffinRichards/doc-dome 2020-01-12 20:10:03 -06:00
battle_transition.h Doc most OnTransitions 2019-04-22 17:23:59 -05:00
battle_tv.h
battle_util.h Rename CONTACT macros to ON_DAMAGE 2019-09-27 12:27:36 -04:00
battle_util2.h Document party_menu second pass 2019-10-31 03:25:56 -04:00
berry.h Clarify stages 2020-05-02 13:38:25 -04:00
berry_blender.h Decompile mossdeep hym 2018-11-19 17:16:01 +01:00
berry_crush.h Dodrio berry picking decompiled 2019-08-02 00:41:55 +02:00
berry_fix_program.h
berry_powder.h Decompile berry_powder.c 2019-03-24 14:50:16 -05:00
berry_tag_screen.h
bike.h
braille_puzzles.h Document the regi* code more 2019-02-15 18:24:55 -05:00
cable_club.h Start renaming symbols 2019-02-10 00:50:46 -05:00
clear_save_data_menu.h
clock.h
coins.h Give/Take to Add/Remove for silent script macros 2020-01-12 23:24:52 -05:00
config.h
contest.h Document Contest scripts 2019-11-13 18:20:55 -06:00
contest_ai.h Port contest ai from pokeruby 2018-08-15 11:43:57 +02:00
contest_effect.h Decompile move tutor stuff 2019-03-08 01:56:38 -05:00
contest_link_80F57C4.h Document Contest scripts 2019-11-13 18:20:55 -06:00
contest_link_80FC4F4.h Decompile contest_link_80F57C4.c 2019-02-20 18:11:27 -06:00
contest_painting.h Document contest painting image processing effects 2019-11-10 16:37:26 -06:00
coord_event_weather.h
credits.h Documenting credits a bit 2019-08-17 13:26:44 -04:00
crt0.h
data.h Use MAX_MON_MOVES constants 2019-09-16 19:21:23 -05:00
daycare.h Review changes for #817 2019-09-25 18:46:25 -05:00
decompress.h 3.5 asm left 2018-12-17 23:00:08 +01:00
decoration.h Document decoration.c 2020-03-06 09:47:20 +00:00
decoration_inventory.h Document decoration.c 2020-03-06 09:47:20 +00:00
dewford_trend.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
digit_obj_util.h Sync digit_obj_util 2020-04-08 16:27:11 -04:00
diploma.h
dodrio_berry_picking.h Review changes for #835 2019-10-12 15:14:57 -05:00
dynamic_placeholder_text_util.h
easy_chat.h Document some easy chat specials 2020-01-12 19:39:30 -06:00
egg_hatch.h Document day_care.inc and related 2019-09-25 18:46:25 -05:00
ereader_helpers.h Unify TrHillTag struct definitions (variable floors) 2019-09-05 20:48:48 -05:00
ereader_screen.h Document mystery_gift 2019-03-31 18:59:52 -04:00
event_data.h Merge master into ObjEvent rename 2019-12-15 02:00:00 -05:00
event_object_lock.h Rename event_obj_lock to event_object_lock 2019-12-06 02:55:30 -05:00
event_object_movement.h Merge branch 'master' into fix-eventobj 2020-01-19 21:57:29 -05:00
event_scripts.h Minor fixes in trainer_battle.inc 2020-03-03 14:47:14 -05:00
evolution_graphics.h
evolution_scene.h
faraway_island.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
field_camera.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_control_avatar.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
field_door.h Label animated doors 2020-01-26 09:40:35 -06:00
field_effect.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
field_effect_helpers.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
field_message_box.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_player_avatar.h Renamed sub_808C1B4 -> PlayerUseAcroBikeOnBumpySlope 2020-04-12 16:22:03 +02:00
field_poison.h Document field_poison 2019-10-06 20:04:30 -04:00
field_screen_effect.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
field_special_scene.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
field_specials.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
field_tasks.h
field_weather.h Use fadescreen constants 2019-12-15 11:42:50 -05:00
fieldmap.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
fldeff.h Merge remote-tracking branch 'upstream' into tustin2121-patch-5 2020-01-13 20:26:20 -06:00
fldeff_misc.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
frontier_pass.h Document and decompile more of frontier pass. 2019-01-26 14:50:24 +01:00
frontier_util.h Merge master into ObjEvent rename 2019-11-25 20:00:04 -05:00
global.berry.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
global.fieldmap.h Label in_connection's field in ObjectEventTemplate 2020-05-14 17:11:18 -04:00
global.h Label GCN link flags field 2020-04-13 08:42:31 -04:00
global.tv.h Document roulette.inc 2019-10-07 02:00:16 -04:00
graphics.h Document pokemon summary screen 2020-05-18 14:03:01 +02:00
gym_leader_rematch.h Clean up match call doc 2019-12-08 15:49:36 -05:00
hall_of_fame.h Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
heal_location.h
image_processing_effects.h Match ConvertImageProcessingToGBA 2019-11-12 17:25:02 +01:00
international_string_util.h Decompile all of pokenav_unk_3.c 2019-04-14 13:44:44 -05:00
intro.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
intro_credits_graphics.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
item.h Initial script_menu documentation 2019-09-18 18:57:25 -04:00
item_icon.h Start decompiling berry_crush.c 2019-03-31 09:13:19 -05:00
item_menu.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
item_menu_icons.h Documenting bags, berries and graphics 2019-05-22 21:10:16 -05:00
item_use.h Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
landmark.h
libgcnmultiboot.h
librfu.h fix remainSize type 2020-04-28 07:28:27 +08:00
lilycove_lady.h document remaining funcs 2019-08-21 17:06:55 -05:00
link.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
link_rfu.h Fix alignment in AgbRfu_LinkManager.h 2020-02-16 15:32:10 -05:00
list_menu.h WIP sub_8018DAC 2019-03-31 15:43:51 -05:00
load_save.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
lottery_corner.h
m4a.h Up to sub_81446DC 2018-12-31 19:39:41 -06:00
mail.h
main.h Finish union room battle 2019-04-01 22:08:50 -05:00
main_menu.h Document main_menu 2018-09-14 12:15:46 -05:00
map_name_popup.h
match_call.h More pokenav match call documentation 2019-12-08 15:25:21 -05:00
math_util.h Decompile battle_anim_effects_2.c 2018-12-17 22:16:17 -06:00
mauville_old_man.h Rename EventObj to ObjEvent 2019-11-21 00:14:40 -05:00
menu.h Document Trainer Card 2020-02-08 14:31:17 -06:00
menu_helpers.h Document party_menu first pass 2019-10-25 15:41:06 -04:00
menu_specialized.h Decompile pokemonav 7 2019-07-24 17:02:52 +02:00
metatile_behavior.h Document Sky Pillar outside 2019-11-09 08:41:43 -06:00
mevent.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent2.h through sub_8018798 2019-03-31 15:43:51 -05:00
mevent_801BAAC.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent_client.h Minor fixes 2019-04-03 17:04:42 -05:00
mevent_news.h Document mystery_gift 2019-03-31 18:59:52 -04:00
mevent_server.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent_server_helpers.h mevent_server_ish 2019-04-03 17:04:42 -05:00
minigame_countdown.h Sync minigame_countdown 2020-04-08 17:23:32 -04:00
mirage_tower.h Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c) 2018-12-25 11:46:35 -06:00
mon_markings.h more constant usage 2019-09-16 19:21:23 -05:00
money.h
move_relearner.h Rename move tutor to move relearner 2019-03-04 20:56:39 -05:00
multiboot.h
multiboot_pokemon_colosseum.h
mystery_event_menu.h
mystery_event_msg.h
mystery_event_script.h
mystery_gift.h Document mystery_gift 2019-03-31 18:59:52 -04:00
naming_screen.h Document text input strings 2019-09-30 00:09:29 -04:00
new_game.h Found a debug system for pokemon contests 2019-04-02 21:51:21 -04:00
option_menu.h
overworld.h Merge master into ObjEvent rename 2019-12-21 05:19:27 -05:00
palette.h Change negative constant into unsigned hex constant 2019-02-09 22:02:56 -05:00
party_menu.h Add misc party constant usage 2020-04-09 15:18:53 -04:00
pc_screen_effect.h Decompile a bit of pokemon storarage system 2018-08-12 16:40:31 +02:00
play_time.h
player_pc.h Modernize code 2019-06-26 12:12:10 -04:00
pokeball.h More trade documentation 2019-10-09 05:56:44 -04:00
pokeblock.h
pokedex.h Document pokedex.c 2020-03-09 16:24:01 -04:00
pokedex_area_region_map.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
pokedex_area_screen.h Decompile pokedex_area_screen.c (#412) 2018-11-30 10:41:03 -06:00
pokedex_cry_screen.h Document pokedex cry screen 2020-03-10 14:02:03 -04:00
pokemon.h Use friendship event constants 2020-02-04 12:16:15 -06:00
pokemon_animation.h
pokemon_icon.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
pokemon_jump.h Sync minigame_countdown 2020-04-08 17:23:32 -04:00
pokemon_size_record.h
pokemon_storage_system.h Document more trade.c 2019-10-08 20:25:46 -04:00
pokemon_summary_screen.h Document pokemon summary screen 2020-05-18 14:03:01 +02:00
pokenav.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
random.h Use macro for randomization with ISO value 2020-02-25 12:54:08 -06:00
rayquaza_scene.h
record_mixing.h Clean up mistakes and bad formatting 2019-02-18 01:03:44 -05:00
recorded_battle.h Document recorded battle 2018-11-01 15:06:50 +01:00
region_map.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
reset_rtc_screen.h
reset_save_heap.h
reshow_battle_screen.h
roamer.h
rom_8011DC0.h through sub_8018798 2019-03-31 15:43:51 -05:00
rom_81520A8.h decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
rotating_gate.h Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
rotating_tile_puzzle.h Document rotating_tile_puzzle 2019-10-16 04:09:30 -04:00
roulette.h Decompile roulette_util.c (#434) 2018-12-08 11:56:59 -06:00
roulette_util.h Continue porting roulette 2018-12-31 18:07:29 -06:00
rtc.h Decompile match_call.c 2019-01-02 19:46:15 -06:00
safari_zone.h
save.h Clean up some of save.c 2020-01-12 18:42:41 -06:00
save_location.h Label GCN link flags field 2020-04-13 08:42:31 -04:00
scanline_effect.h Decompile most of battle_anim_effects_3.c 2018-12-18 19:15:59 -06:00
script.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
script_menu.h Remainder of script_menu documentation 2019-09-19 18:31:09 -04:00
script_movement.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
script_pokemon_80F8.h
script_pokemon_util_80F87D8.h Document Contest scripts 2019-11-13 18:20:55 -06:00
secret_base.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
shop.h Standardize EVENT_OBJECT to OBJECT_EVENT 2019-11-20 23:12:51 -05:00
siirtc.h Bugfixes from #591 2019-03-03 09:31:08 -06:00
slot_machine.h Rename tag offset functions 2020-05-24 08:24:20 -05:00
sound.h
start_menu.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
starter_choose.h Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
strings.h Move berry crush data to src 2020-02-17 13:10:23 -06:00
task.h Document script_movement 2019-09-16 19:30:36 -05:00
text_window.h Document mystery_gift 2019-03-31 18:59:52 -04:00
tileset_anims.h Fully document tileset animations 2019-02-08 15:07:42 -06:00
tilesets.h
time_events.h
title_screen.h Document the water droplet data. 2019-03-16 12:25:02 -05:00
trade.h Port librfu from firered 2020-02-16 13:49:36 -05:00
trader.h Document decoration.c 2020-03-06 09:47:20 +00:00
trainer_card.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_hill.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
trainer_pokemon_sprites.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_see.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
trig.h
tv.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
union_room.h Port librfu from firered 2020-02-16 13:49:36 -05:00
union_room_battle.h Finish union room battle 2019-04-01 22:08:50 -05:00
union_room_chat.h Document text input strings 2019-09-30 00:09:29 -04:00
union_room_player_avatar.h create header and fix prototypes 2019-04-01 14:20:34 -04:00
unk_transition.h
util.h Reformat mevent server and client scripts 2019-04-03 17:04:42 -05:00
walda_phrase.h
wallclock.h
wild_encounter.h