mirror of https://github.com/pret/pokeemerald.git
23 lines
713 B
C
23 lines
713 B
C
//
|
|
// Created by scott on 9/6/2017.
|
|
//
|
|
|
|
#ifndef GUARD_FIELD_GROUND_EFFECT_H
|
|
#define GUARD_FIELD_GROUND_EFFECT_H
|
|
|
|
// Exported type declarations
|
|
|
|
// Exported RAM declarations
|
|
|
|
// Exported ROM declarations
|
|
void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
|
|
void InitObjectPriorityByZCoord(struct Sprite *, u8);
|
|
bool8 IsZCoordMismatchAt(u8, s16, s16);
|
|
bool8 AreZCoordsCompatible(u8, u8);
|
|
void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
|
|
void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
|
|
void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
|
|
void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
|
|
|
|
#endif //GUARD_FIELD_GROUND_EFFECT_H
|