pokeemerald/include/field_screen.h

25 lines
553 B
C

#ifndef GUARD_FIELD_SCREEN_H
#define GUARD_FIELD_SCREEN_H
// Exported type declarations
// Exported RAM declarations
// Exported ROM declarations
void pal_fill_black(void);
bool8 IsWeatherNotFadingIn(void);
void sub_80AF168(void);
void sub_80AF2B4(u8 taskId);
void UpdateWeatherPerDay(u16 days);
void sub_80AC3D0(void);
void sub_80AC3E4(void);
void PreservePaletteInWeather(u8);
void sub_80AF128(void);
void sub_80AB104(u8);
void sub_80AF80C(u8);
void sub_80AF828(void);
void sub_80AF838(void);
void sub_80B0268(void);
#endif //GUARD_FIELD_SCREEN_H