mirror of https://github.com/pret/pokeemerald.git
156 lines
3.3 KiB
C
156 lines
3.3 KiB
C
// Copyright (c) 2015 YamaArashi
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#include <stdlib.h>
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#include <stdbool.h>
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#include "global.h"
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#include "lz.h"
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unsigned char *LZDecompress(unsigned char *src, int srcSize, int *uncompressedSize)
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{
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if (srcSize < 4)
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goto fail;
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int destSize = (src[3] << 16) | (src[2] << 8) | src[1];
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unsigned char *dest = malloc(destSize);
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if (dest == NULL)
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goto fail;
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int srcPos = 4;
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int destPos = 0;
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for (;;) {
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if (srcPos >= srcSize)
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goto fail;
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unsigned char flags = src[srcPos++];
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for (int i = 0; i < 8; i++) {
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if (flags & 0x80) {
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if (srcPos + 1 >= srcSize)
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goto fail;
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int blockSize = (src[srcPos] >> 4) + 3;
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int blockDistance = (((src[srcPos] & 0xF) << 8) | src[srcPos + 1]) + 1;
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srcPos += 2;
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int blockPos = destPos - blockDistance;
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// Some Ruby/Sapphire tilesets overflow.
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if (destPos + blockSize > destSize) {
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blockSize = destSize - destPos;
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fprintf(stderr, "Destination buffer overflow.\n");
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}
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if (blockPos < 0)
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goto fail;
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for (int j = 0; j < blockSize; j++)
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dest[destPos++] = dest[blockPos + j];
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} else {
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if (srcPos >= srcSize || destPos >= destSize)
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goto fail;
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dest[destPos++] = src[srcPos++];
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}
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if (destPos == destSize) {
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*uncompressedSize = destSize;
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return dest;
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}
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flags <<= 1;
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}
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}
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fail:
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FATAL_ERROR("Fatal error while decompressing LZ file.\n");
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}
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unsigned char *LZCompress(unsigned char *src, int srcSize, int *compressedSize)
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{
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const int minDistance = 2; // for compatibility with LZ77UnCompVram()
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if (srcSize <= 0)
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goto fail;
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int worstCaseDestSize = 4 + srcSize + ((srcSize + 7) / 8);
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// Round up to the next multiple of four.
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worstCaseDestSize = (worstCaseDestSize + 3) & ~3;
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unsigned char *dest = malloc(worstCaseDestSize);
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if (dest == NULL)
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goto fail;
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// header
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dest[0] = 0x10; // LZ compression type
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dest[1] = (unsigned char)srcSize;
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dest[2] = (unsigned char)(srcSize >> 8);
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dest[3] = (unsigned char)(srcSize >> 16);
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int srcPos = 0;
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int destPos = 4;
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for (;;) {
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unsigned char *flags = &dest[destPos++];
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*flags = 0;
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for (int i = 0; i < 8; i++) {
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int bestBlockDistance = 0;
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int bestBlockSize = 0;
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int blockDistance = minDistance;
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while (blockDistance <= srcPos && blockDistance <= 0x1000) {
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int blockStart = srcPos - blockDistance;
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int blockSize = 0;
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while (blockSize < 18
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&& srcPos + blockSize < srcSize
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&& src[blockStart + blockSize] == src[srcPos + blockSize])
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blockSize++;
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if (blockSize > bestBlockSize) {
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bestBlockDistance = blockDistance;
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bestBlockSize = blockSize;
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if (blockSize == 18)
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break;
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}
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blockDistance++;
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}
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if (bestBlockSize >= 3) {
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*flags |= (0x80 >> i);
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srcPos += bestBlockSize;
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bestBlockSize -= 3;
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bestBlockDistance--;
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dest[destPos++] = (bestBlockSize << 4) | ((unsigned int)bestBlockDistance >> 8);
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dest[destPos++] = (unsigned char)bestBlockDistance;
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} else {
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dest[destPos++] = src[srcPos++];
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}
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if (srcPos == srcSize) {
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// Pad to multiple of 4 bytes.
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int remainder = destPos % 4;
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if (remainder != 0) {
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for (int i = 0; i < 4 - remainder; i++)
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dest[destPos++] = 0;
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}
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*compressedSize = destPos;
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return dest;
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}
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}
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}
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fail:
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FATAL_ERROR("Fatal error while compressing LZ file.\n");
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}
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