mirror of https://github.com/pret/pokeemerald.git
37 lines
1.2 KiB
C
37 lines
1.2 KiB
C
#ifndef GUARD_TRAINER_HILL_H
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#define GUARD_TRAINER_HILL_H
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extern u32 *gUnknown_0203CF5C;
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void CallTrainerHillFunction(void);
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void ResetTrainerHillResults(void);
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u8 GetTrainerHillOpponentClass(u16 trainerId);
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void GetTrainerHillTrainerName(u8 *dst, u16 trainerId);
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u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId);
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void InitTrainerHillBattleStruct(void);
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void FreeTrainerHillBattleStruct(void);
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void CopyTrainerHillTrainerText(u8 which, u16 trainerId);
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bool8 sub_81D5C18(void);
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void nullsub_129(void);
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void PrintOnTrainerHillRecordsWindow(void);
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void sub_81D5DF8(void);
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bool32 sub_81D5F48(void);
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void sub_81D5FB4(u16 *mapArg);
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bool32 InTrainerHill(void);
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u8 GetCurrentTrainerHillMapId(void);
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const struct WarpEvent* sub_81D6120(void);
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const struct WarpEvent* sub_81D6134(u8 warpEventId);
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u16 LocalIdToHillTrainerId(u8 localId);
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bool8 GetHillTrainerFlag(u8 eventObjectId);
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void SetHillTrainerFlag(void);
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const u8 *sub_81D62AC(void);
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void FillHillTrainerParty(void);
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void FillHillTrainersParties(void);
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u32 sub_81D63C4(void);
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u8 GetTrainerEncounterMusicIdInTrainerHill(u16 trainerId);
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u8 sub_81D6490(void);
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void sub_81D64C0(void);
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bool32 sub_81D6534(void);
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#endif // GUARD_TRAINER_HILL_H
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