pokeemerald/include/pc_screen_effect.h

17 lines
345 B
C

#ifndef GUARD_PC_SCREEN_EFFECT_H
#define GUARD_PC_SCREEN_EFFECT_H
struct PCScreenEffectStruct
{
/*0x00*/ u16 tileTag;
/*0x02*/ u16 paletteTag;
/*0x04*/ u16 unk04;
/*0x06*/ u16 unk06;
/*0x08*/ u16 unk08;
/*0x0A*/ u16 unk0A;
/*0x0C*/ s16 unk0C;
/*0x10*/ u32 selectedPalettes;
};
#endif //GUARD_PC_SCREEN_EFFECT_H