pokeemerald/include/battle_bg.h

14 lines
367 B
C

#ifndef GUARD_BATTLE_BG_H
#define GUARD_BATTLE_BG_H
void BattleInitBgsAndWindows(void);
void sub_80356D0(void);
void LoadBattleMenuWindowGfx(void);
void DrawMainBattleBackground(void);
void LoadBattleTextboxAndBackground(void);
void sub_8035D74(u8 taskId);
void DrawBattleEntryBackground(void);
bool8 LoadChosenBattleElement(u8 caseId);
#endif // GUARD_BATTLE_BG_H