#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H
#define GUARD_POKEMON_STORAGE_SYSTEM_H
u8* GetBoxNamePtr(u8 boxNumber);
struct BoxPokemon *GetBoxedMonPtr(u8, u8);
void SetBoxMonNickFromAnyBox(u8, u8, u8 *);
#endif // GUARD_POKEMON_STORAGE_SYSTEM_H