pokeemerald/include/secret_base.h

18 lines
422 B
C

#ifndef GUARD_SECRET_BASE_H
#define GUARD_SECRET_BASE_H
// Exported type declarations
// Exported RAM declarations
// Exported ROM declarations
void sub_80E9578(void);
void sub_80E980C(void);
u8 *GetSecretBaseMapName(u8 *dest);
const u8 *GetSecretBaseTrainerLoseText(void);
void sub_80E8EE0(struct MapEvents const *events);
void sub_80E9238(u8 flagIn);
bool8 CurrentMapIsSecretBase(void);
#endif //GUARD_SECRET_BASE_H