pokeemerald/include/play_time.h

11 lines
255 B
C

#ifndef GUARD_PLAY_TIME_H
#define GUARD_PLAY_TIME_H
void PlayTimeCounter_Reset(void);
void PlayTimeCounter_Start(void);
void PlayTimeCounter_Stop(void);
void PlayTimeCounter_Update(void);
void PlayTimeCounter_SetToMax(void);
#endif // GUARD_PLAY_TIME_H