pokeemerald/include/pokedex_area_region_map.h

18 lines
402 B
C
Executable File

#ifndef GUARD_POKEDEX_AREA_REGION_MAP_H
#define GUARD_POKEDEX_AREA_REGION_MAP_H
struct PokedexAreaMapTemplate
{
u32 bg:2;
u32 offset:8;
u32 mode:2;
u32 unk:20; // never read
};
void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *);
bool32 sub_81C4E90(void);
void PokedexAreaMapChangeBgY(u32);
void FreePokedexAreaMapBgNum(void);
#endif // GUARD_POKEDEX_AREA_REGION_MAP_H