mirror of https://github.com/pret/pokeemerald.git
123 lines
3.5 KiB
C
123 lines
3.5 KiB
C
#ifndef GUARD_LIST_MENU_H
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#define GUARD_LIST_MENU_H
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#include "window.h"
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#define LIST_NOTHING_CHOSEN -1
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#define LIST_CANCEL -2
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#define LIST_HEADER -3
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#define LIST_NO_MULTIPLE_SCROLL 0
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#define LIST_MULTIPLE_SCROLL_DPAD 1
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#define LIST_MULTIPLE_SCROLL_L_R 2
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enum
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{
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SCROLL_ARROW_LEFT,
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SCROLL_ARROW_RIGHT,
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SCROLL_ARROW_UP,
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SCROLL_ARROW_DOWN
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};
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struct ListMenu;
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struct ListMenuItem
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{
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const u8 *name;
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s32 id;
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};
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struct ListMenuTemplate
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{
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const struct ListMenuItem *items;
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void (* moveCursorFunc)(s32 itemIndex, bool8 onInit, struct ListMenu *list);
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void (* itemPrintFunc)(u8 windowId, u32 itemId, u8 y);
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u16 totalItems;
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u16 maxShowed;
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u8 windowId;
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u8 header_X;
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u8 item_X;
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u8 cursor_X;
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u8 upText_Y:4; // x1, x2, x4, x8 = xF
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u8 cursorPal:4; // x10, x20, x40, x80 = xF0
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u8 fillValue:4; // x1, x2, x4, x8 = xF
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u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0
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u8 lettersSpacing:3;
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u8 itemVerticalPadding:3;
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u8 scrollMultiple:2; // x40, x80 = xC0
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u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F
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u8 cursorKind:2; // x40, x80
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};
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struct ListMenu
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{
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struct ListMenuTemplate template;
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u16 scrollOffset;
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u16 selectedRow;
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u8 unk_1C;
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u8 unk_1D;
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u8 taskId;
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u8 unk_1F;
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};
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struct ListMenuWindowRect
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{
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u8 x;
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u8 y;
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u8 width;
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u8 height;
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u8 palNum;
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};
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struct ScrollArrowsTemplate
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{
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u8 firstArrowType;
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u8 firstX;
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u8 firstY;
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u8 secondArrowType;
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u8 secondX;
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u8 secondY;
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u16 fullyUpThreshold;
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u16 fullyDownThreshold;
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u16 tileTag;
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u16 palTag;
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u8 palNum;
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};
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struct CursorStruct
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{
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u8 left;
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u8 top;
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u16 rowWidth;
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u16 rowHeight;
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u16 tileTag;
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u16 palTag;
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u8 palNum;
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};
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extern struct ScrollArrowsTemplate gTempScrollArrowTemplate;
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extern struct ListMenuTemplate gMultiuseListMenuTemplate;
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s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
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u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
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u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow);
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s32 ListMenu_ProcessInput(u8 listTaskId);
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void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow);
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void RedrawListMenu(u8 listTaskId);
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void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal);
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void ChangeListMenuCoords(u8 listTaskId, u8 x, u8 y);
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s32 ListMenuTestInput(struct ListMenuTemplate *template, u32 scrollOffset, u32 selectedRow, u16 keys, u16 *newScrollOffset, u16 *newSelectedRow);
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void ListMenuGetCurrentItemArrayId(u8 listTaskId, u16 *arrayId);
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void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow);
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u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId);
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void ListMenuOverrideSetColors(u8 cursorPal, u8 fillValue, u8 cursorShadowPal);
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void ListMenuDefaultCursorMoveFunc(s32 arg0, u8 arg1, struct ListMenu *list);
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s32 ListMenuGetUnkIndicatorsStructFields(u8 taskId, u8 field);
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void ListMenuSetUnkIndicatorsStructField(u8 taskId, u8 field, s32 value);
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u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16 *arg1);
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u8 AddScrollIndicatorArrowPairParameterized(u32 arrowType, s32 commonPos, s32 firstPos, s32 secondPos, s32 fullyDownThreshold, s32 tileTag, s32 palTag, u16 *currItemPtr);
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void RemoveScrollIndicatorArrowPair(u8 taskId);
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void Task_ScrollIndicatorArrowPairOnMainMenu(u8 taskId);
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#endif //GUARD_LIST_MENU_H
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