pokeemerald/include/international_string_util.h

25 lines
1.2 KiB
C

#ifndef GUARD_INTERNATIONAL_STRING_UTIL_H
#define GUARD_INTERNATIONAL_STRING_UTIL_H
#include "menu.h"
#include "list_menu.h"
void ConvertInternationalPlayerName(u8 *src);
void TVShowConvertInternationalString(u8 *dest, const u8 *src, int language);
int GetStringCenterAlignXOffset(int fontId, const u8 *str, int totalWidth);
int GetStringRightAlignXOffset(int fontId, const u8 *str, int totalWidth);
int GetStringCenterAlignXOffsetWithLetterSpacing(int fontId, const u8 *str, int totalWidth, int letterSpacing);
int GetStringWidthDifference(int fontId, const u8 *str, int totalWidth, int letterSpacing);
int GetMaxWidthInMenuTable(const struct MenuAction *str, int arg1);
int sub_81DB3D8(const struct MenuAction *str, const u8* arg1, int arg2);
int Intl_GetListMenuWidth(const struct ListMenuTemplate *listMenu);
void CopyMonCategoryText(int dexNum, u8 *dest);
u8 *sub_81DB494(u8 *str, int fontId, const u8 *str2, int totalStringWidth);
void PadNameString(u8 *dest, u8 padChar);
void ConvertInternationalPlayerNameStripChar(u8 *, u8);
void ConvertInternationalContestantName(u8 *);
int sub_81DB604(u8 *);
void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows);
#endif // GUARD_INTERNATIONAL_STRING_UTIL_H