pokeemerald/include/start_menu.h

17 lines
372 B
C

#ifndef GUARD_START_MENU_H
#define GUARD_START_MENU_H
extern bool8 (*gMenuCallback)(void);
void sub_809FA18(void);
void sub_809FA34(u8 taskId);
void ShowStartMenu(void);
void sub_809FDD4(void);
void SaveGame(void);
void sub_80A0514(void);
void sub_80A08CC(void);
void HideStartMenu(void);
void AppendToList(u8* list, u8* pos, u8 newEntry);
#endif // GUARD_START_MENU_H