pokeemerald/sound/songs/se_m_screech.s

113 lines
2.2 KiB
ArmAsm

.include "MPlayDef.s"
.equ se_m_screech_grp, voicegroup128
.equ se_m_screech_pri, 4
.equ se_m_screech_rev, reverb_set+50
.equ se_m_screech_mvl, 127
.equ se_m_screech_key, 0
.equ se_m_screech_tbs, 1
.equ se_m_screech_exg, 0
.equ se_m_screech_cmp, 1
.section .rodata
.global se_m_screech
.align 2
@********************** Track 1 **********************@
se_m_screech_1:
.byte VOL , 110*se_m_screech_mvl/mxv
.byte KEYSH , se_m_screech_key+0
.byte TEMPO , 150*se_m_screech_tbs/2
.byte VOICE , 44
.byte BENDR , 2
.byte PAN , c_v+0
.byte BEND , c_v+0
.byte N21 , Fs5 , v112
.byte W01
.byte PAN , c_v-5
.byte W01
.byte c_v-10
.byte VOL , 15*se_m_screech_mvl/mxv
.byte W01
.byte PAN , c_v-4
.byte VOL , 41*se_m_screech_mvl/mxv
.byte W01
.byte PAN , c_v+0
.byte VOL , 69*se_m_screech_mvl/mxv
.byte W02
.byte PAN , c_v+4
.byte W01
.byte c_v+10
.byte VOL , 84*se_m_screech_mvl/mxv
.byte W01
.byte PAN , c_v+4
.byte W01
.byte VOL , 97*se_m_screech_mvl/mxv
.byte PAN , c_v+0
.byte W01
.byte c_v-5
.byte W02
.byte VOL , 110*se_m_screech_mvl/mxv
.byte PAN , c_v-10
.byte W01
.byte c_v-4
.byte W01
.byte c_v+0
.byte W01
.byte c_v+4
.byte W01
.byte c_v+10
.byte W02
.byte VOL , 100*se_m_screech_mvl/mxv
.byte PAN , c_v+4
.byte W01
.byte VOL , 84*se_m_screech_mvl/mxv
.byte PAN , c_v+0
.byte W01
.byte VOL , 55*se_m_screech_mvl/mxv
.byte W02
.byte BEND , c_v+0
.byte W02
.byte FINE
@********************** Track 2 **********************@
se_m_screech_2:
.byte VOL , 110*se_m_screech_mvl/mxv
.byte KEYSH , se_m_screech_key+0
.byte VOICE , 42
.byte PAN , c_v+0
.byte BEND , c_v+0
.byte N21 , Fn6 , v064
.byte W06
.byte PAN , c_v+0
.byte W03
.byte c_v+0
.byte W03
.byte W03
.byte c_v+0
.byte W03
.byte W01
.byte c_v+0
.byte W03
.byte BEND , c_v+0
.byte W02
.byte FINE
@******************************************************@
.align 2
se_m_screech:
.byte 2 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_screech_pri @ Priority
.byte se_m_screech_rev @ Reverb.
.word se_m_screech_grp
.word se_m_screech_1
.word se_m_screech_2
.end