mirror of https://github.com/pret/pokeemerald.git
73 lines
1.4 KiB
ArmAsm
73 lines
1.4 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_icy_wind_grp, voicegroup128
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.equ se_m_icy_wind_pri, 4
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.equ se_m_icy_wind_rev, reverb_set+50
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.equ se_m_icy_wind_mvl, 127
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.equ se_m_icy_wind_key, 0
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.equ se_m_icy_wind_tbs, 1
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.equ se_m_icy_wind_exg, 0
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.equ se_m_icy_wind_cmp, 1
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.section .rodata
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.global se_m_icy_wind
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.align 2
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@********************** Track 1 **********************@
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se_m_icy_wind_1:
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.byte KEYSH , se_m_icy_wind_key+0
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.byte TEMPO , 150*se_m_icy_wind_tbs/2
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.byte VOICE , 3
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.byte VOL , 100*se_m_icy_wind_mvl/mxv
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.byte PAN , c_v+0
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.byte N01 , Ds4 , v112
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.byte W04
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.byte PAN , c_v+6
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.byte N01 , Bn4 , v040
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.byte W04
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.byte PAN , c_v-5
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.byte N01 , Ds4 , v112
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.byte W01
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.byte PAN , c_v+0
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.byte N01 , Bn4
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.byte W03
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.byte FINE
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@********************** Track 2 **********************@
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se_m_icy_wind_2:
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.byte KEYSH , se_m_icy_wind_key+0
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.byte VOICE , 5
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.byte VOL , 100*se_m_icy_wind_mvl/mxv
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.byte PAN , c_v+0
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.byte N01 , Dn4 , v040
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.byte W04
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.byte Bn3
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.byte W02
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.byte PAN , c_v-7
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.byte W02
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.byte c_v+9
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.byte W01
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.byte N01 , Dn4
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.byte W01
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.byte PAN , c_v-7
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.byte W02
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.byte FINE
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@******************************************************@
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.align 2
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se_m_icy_wind:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_icy_wind_pri @ Priority
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.byte se_m_icy_wind_rev @ Reverb.
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.word se_m_icy_wind_grp
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.word se_m_icy_wind_1
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.word se_m_icy_wind_2
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.end
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