pokeemerald/sound/songs/se_m_detect.s

96 lines
1.7 KiB
ArmAsm

.include "MPlayDef.s"
.equ se_m_detect_grp, voicegroup128
.equ se_m_detect_pri, 4
.equ se_m_detect_rev, reverb_set+50
.equ se_m_detect_mvl, 127
.equ se_m_detect_key, 0
.equ se_m_detect_tbs, 1
.equ se_m_detect_exg, 0
.equ se_m_detect_cmp, 1
.section .rodata
.global se_m_detect
.align 2
@********************** Track 1 **********************@
se_m_detect_1:
.byte KEYSH , se_m_detect_key+0
.byte TEMPO , 220*se_m_detect_tbs/2
.byte VOICE , 54
.byte VOL , 100*se_m_detect_mvl/mxv
.byte BENDR , 12
.byte PAN , c_v+0
.byte BEND , c_v+1
.byte N03 , As5 , v127
.byte W01
.byte PAN , c_v+2
.byte BEND , c_v+2
.byte W01
.byte c_v+4
.byte W01
.byte c_v+1
.byte N06 , Bn5
.byte W01
.byte PAN , c_v+0
.byte W02
.byte W03
.byte BEND , c_v+1
.byte N03 , As5 , v104
.byte W01
.byte PAN , c_v-2
.byte BEND , c_v+2
.byte W02
.byte c_v+4
.byte W01
.byte c_v+1
.byte N06 , Bn5
.byte W01
.byte PAN , c_v+0
.byte W04
.byte W01
.byte BEND , c_v+1
.byte N03 , As5 , v080
.byte W01
.byte PAN , c_v+4
.byte BEND , c_v+2
.byte W01
.byte c_v+4
.byte W01
.byte c_v+1
.byte N06 , Bn5
.byte W02
.byte PAN , c_v+0
.byte W04
.byte BEND , c_v+1
.byte N03 , As5 , v048
.byte W02
.byte PAN , c_v-5
.byte BEND , c_v+2
.byte W01
.byte c_v+4
.byte W01
.byte c_v+1
.byte N06 , Bn5
.byte W01
.byte PAN , c_v+0
.byte W03
.byte W06
.byte FINE
@******************************************************@
.align 2
se_m_detect:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_detect_pri @ Priority
.byte se_m_detect_rev @ Reverb.
.word se_m_detect_grp
.word se_m_detect_1
.end