# This file contains rules for making assemblies for most music in the game. CRY_SUBDIR := sound/direct_sound_samples/cries MID_ASM_DIR := $(MID_SUBDIR) CRY_BIN_DIR := $(CRY_SUBDIR) SOUND_BIN_DIR := sound SPECIAL_OUTDIRS := $(MID_ASM_DIR) $(CRY_BIN_DIR) SPECIAL_OUTDIRS += $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/direct_sound_samples/phonemes $(SOUND_BIN_DIR)/direct_sound_samples/cries $(shell mkdir -p $(SPECIAL_OUTDIRS) ) # Assembly song compilation $(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s $(AS) $(ASFLAGS) -I sound -o $@ $< $(MID_BUILDDIR)/%.o: $(MID_ASM_DIR)/%.s $(AS) $(ASFLAGS) -I sound -o $@ $< # Compressed cries $(CRY_BIN_DIR)/%.bin: $(CRY_SUBDIR)/%.aif $(AIF) $< $@ --compress # Uncompressed sounds $(SOUND_BIN_DIR)/%.bin: sound/%.aif $(AIF) $< $@ # For each line in midi.cfg, we do some trickery to convert it into a make rule for the `.mid` file described on the line # Data following the colon in said file corresponds to arguments passed into mid2agb MID_CFG_PATH := $(MID_SUBDIR)/midi.cfg # $1: Source path no extension, $2 Options define MID_RULE $(MID_ASM_DIR)/$1.s: $(MID_SUBDIR)/$1.mid $(MID_CFG_PATH) $(MID) $$< $$@ $2 endef # source path, remaining text (options) define MID_EXPANSION $(eval $(call MID_RULE,$(basename $(patsubst %:,%,$(word 1,$1))),$(wordlist 2,999,$1))) endef $(foreach line,$(shell cat $(MID_CFG_PATH) | sed "s/ /__SPACE__/g"),$(call MID_EXPANSION,$(subst __SPACE__, ,$(line)))) # Warn users building without a .cfg - build will fail at link time $(MID_ASM_DIR)/%.s: $(MID_SUBDIR)/%.mid $(warning $< does not have an associated entry in midi.cfg! It cannot be built)