#ifndef GUARD_POKEMON_SUMMARY_SCREEN_H #define GUARD_POKEMON_SUMMARY_SCREEN_H extern u8 gLastViewedMonIndex; void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void)); void sub_81C4F98(u8, void(*)(void)); void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16); void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void)); u8 sub_81C1B94(void); void SummaryScreen_SetUnknownTaskId(u8 a0); void SummaryScreen_DestroyUnknownTask(void); // The Pokemon Summary Screen can operate in different modes. Certain features, // such as move re-ordering, are available in the different modes. enum PokemonSummaryScreenMode { PSS_MODE_NORMAL, PSS_MODE_UNK1, PSS_MODE_BOX, PSS_MODE_SELECT_MOVE, }; enum PokemonSummaryScreenPage { PSS_PAGE_INFO, PSS_PAGE_SKILLS, PSS_PAGE_BATTLE_MOVES, PSS_PAGE_CONTEST_MOVES, }; #endif // GUARD_POKEMON_SUMMARY_SCREEN_H