#ifndef GUARD_TRAINER_HILL_H #define GUARD_TRAINER_HILL_H extern u32 *gVBlankCounterPointer; void CallTrainerHillFunction(void); void ResetTrainerHillResults(void); u8 GetTrainerHillOpponentClass(u16 trainerId); void GetTrainerHillTrainerName(u8 *dst, u16 trainerId); u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId); void InitTrainerHillBattleStruct(void); void FreeTrainerHillBattleStruct(void); void CopyTrainerHillTrainerText(u8 which, u16 trainerId); bool8 sub_81D5C18(void); void nullsub_129(void); void PrintOnTrainerHillRecordsWindow(void); void sub_81D5DF8(void); bool32 sub_81D5F48(void); void sub_81D5FB4(u16 *mapArg); bool32 InTrainerHill(void); u8 GetCurrentTrainerHillMapId(void); const struct WarpEvent* sub_81D6120(void); const struct WarpEvent* sub_81D6134(u8 warpEventId); u16 LocalIdToHillTrainerId(u8 localId); bool8 GetHillTrainerFlag(u8 eventObjectId); void SetHillTrainerFlag(void); const u8 *sub_81D62AC(void); void FillHillTrainerParty(void); void FillHillTrainersParties(void); u32 sub_81D63C4(void); u8 GetTrainerEncounterMusicIdInTrainerHill(u16 trainerId); u8 sub_81D6490(void); void sub_81D64C0(void); bool32 sub_81D6534(void); #endif // GUARD_TRAINER_HILL_H