#ifndef GUARD_LEAN_MOVE_H #define GUARD_LEAN_MOVE_H struct LearnMoveStruct { u8 state; u8 filler1; u8 unk2; u8 spriteIDs[20]; u8 filler17[1]; u8 unk18; u8 unk19; u8 numMenuChoices; u8 menuSelection; u8 unk1C; bool8 unk1D; u8 unk1E; u8 filler1F; /*0x020*/ u16 movesToLearn[20]; u8 filler48[0x52-0x48]; u8 moveNames[6][0x19]; u8 fillerE8[0x2C3-0xE8]; bool8 unk2C3; bool8 showContestInfo; /*0x2C5*/ u8 partyMon; u8 unk2C6; }; struct LearnMoveStruct *gUnknown_0203BC34 = NULL; void sub_8160624(void); void sub_8160638(void); const struct SpritePalette gUnknown_08402D88 = {gDexArrows_Pal, 5526}; #endif //GUARD_LEAN_MOVE_H