#ifndef GUARD_FLDEFF_MISC_H #define GUARD_FLDEFF_MISC_H void PopSecretBaseBalloon(s16 id, s16 x, s16 y); void ShatterSecretBaseBreakableDoor(s16 x, s16 y); u8 CreateRecordMixingSprite(void); void DestroyRecordMixingSprite(void); void FldEffPoison_Start(void); void PlaySecretBaseMusicNoteMatSound(s16 metatileId); void DoSecretBaseGlitterMatSparkle(void); bool8 sub_80FADE4(u16, u8); extern struct MapPosition gPlayerFacingPosition; extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; extern u8 EventScript_275A86[]; extern u8 EventScript_275ADF[]; extern u8 EventScript_275B38[]; extern const struct OamData gEventObjectBaseOam_32x8; extern const u16 gTilesetPalettes_SecretBase[][16]; #endif //GUARD_FLDEFF_MISC_H