#ifndef GUARD_RECORDED_BATTLE_H #define GUARD_RECORDED_BATTLE_H extern u32 gRecordedBattleRngSeed; void sub_8185F84(void); void sub_8184E58(void); void RecordedBattle_SetBankAction(u8 bank, u8 action); void sub_8185F90(u16 arg0); #endif // GUARD_RECORDED_BATTLE_H