#ifndef GUARD_UTIL_H #define GUARD_UTIL_H #include "sprite.h" extern const u8 gMiscBlank_Gfx[]; // unused in Emerald extern const u32 gBitTable[]; u8 CreateInvisibleSpriteWithCallback(void (*)(struct Sprite *)); void StoreWordInTwoHalfwords(u16 *, u32); void LoadWordFromTwoHalfwords(u16 *, u32 *); int CountTrailingZeroBits(u32 value); u16 CalcCRC16(u8 *data, s32 length); u16 CalcCRC16WithTable(u8 *data, u32 length); u32 CalcByteArraySum(const u8* data, u32 length); void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor); #endif // GUARD_UTIL_H