#ifndef GUARD_MENU_UNKNOWN_H #define GUARD_MENU_UNKNOWN_H #include "player_pc.h" struct UnknownSubStruct_81D1ED4 { u16 unk0; u16 unk2; }; struct UnknownStruct_81D1ED4 { u8 unk0[4][5]; struct UnknownSubStruct_81D1ED4 unk14[4][5]; struct UnknownSubStruct_81D1ED4 unk64[10][5]; struct UnknownSubStruct_81D1ED4 unk12C[4]; u8 unk13C[0x216]; u16 unk352; u8 unk354; u8 unk355; u8 unk356[0x22]; }; bool8 sub_81D1C44(u8 a0); u8 sub_81D1C84(u8 a0); u8 sub_81D1DC0(struct PlayerPCItemPageStruct *a0); void sub_81D1E90(struct PlayerPCItemPageStruct *a0); void sub_81D1EC0(void); void sub_81D1D04(u8 a0); void DrawLevelUpWindowPg1(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); void DrawLevelUpWindowPg2(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0); void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0); void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0); void sub_81D2230(struct UnknownStruct_81D1ED4 *arg0); bool8 sub_81D20BC(struct UnknownStruct_81D1ED4 *arg0); void sub_81D3464(void *arg0); void sub_81D3480(void *arg0, u8 arg1); void sub_81D2754(struct UnknownStruct_81D1ED4 *arg0, void *arg1); void sub_81D1F84(struct UnknownStruct_81D1ED4 *arg0, struct UnknownSubStruct_81D1ED4 arg1[4][5], struct UnknownSubStruct_81D1ED4 arg2[4][5]); #endif // GUARD_MENU_UNKNOWN_H