#ifndef GUARD_TRAINER_CARD_H #define GUARD_TRAINER_CARD_H struct TrainerCard { /*0x00*/ u8 gender; /*0x01*/ u8 stars; /*0x02*/ bool8 hasPokedex; /*0x03*/ bool8 var_3; /*0x04*/ bool8 var_4; /*0x05*/ u8 var_5; /*0x06*/ u16 firstHallOfFameA; /*0x08*/ u16 firstHallOfFameB; /*0x0A*/ u16 firstHallOfFameC; /*0x0C*/ u16 pokedexSeen; /*0x0E*/ u16 trainerId; /*0x10*/ u16 playTimeHours; /*0x12*/ u16 playTimeMinutes; /*0x14*/ u16 linkBattleWins; /*0x16*/ u16 linkBattleLosses; /*0x18*/ u16 battleTowerWins; /*0x1A*/ u16 battleTowerLosses; /*0x1C*/ u16 contestsWithFriends; /*0x1E*/ u16 pokeblocksWithFriends; /*0x20*/ u16 pokemonTrades; /*0x22*/ u16 var_22; /*0x24*/ u32 money; /*0x28*/ u16 var_28[4]; /*0x30*/ u8 playerName[8]; /*0x38*/ u8 emeraldAddedUnknownFields[0x54-0x38]; /*0x54*/ u16 monSpecies[2]; /*0x58*/ u8 emeraldAddedUnknownFields2[0x64-0x58]; }; extern struct TrainerCard gTrainerCards[4]; void sub_80C3120(struct TrainerCard *arg0, u16 *arg1, u8 gameVersion); void TrainerCard_ShowLinkCard(u8 arg0, void (*callback)(void)); void TrainerCard_GenerateCardForPlayer(struct TrainerCard *); u8 sub_80C4904(u8); #endif // GUARD_TRAINER_CARD_H