# GBA rom header TITLE := POKEMON EMER GAME_CODE := BPEE MAKER_CODE := 01 REVISION := 0 MODERN ?= 0 # `File name`.gba ('_modern' will be appended to the modern builds) FILE_NAME := pokeemerald BUILD_DIR := build # Builds the ROM using a modern compiler MODERN ?= 0 # Compares the ROM to a checksum of the original - only makes sense using when non-modern COMPARE ?= 0 ifeq (modern,$(MAKECMDGOALS)) MODERN := 1 endif ifeq (compare,$(MAKECMDGOALS)) COMPARE := 1 endif # Default make rule all: rom # Toolchain selection TOOLCHAIN := $(DEVKITARM) # don't use dkP's base_tools anymore # because the redefinition of $(CC) conflicts # with when we want to use $(CC) to preprocess files # thus, manually create the variables for the bin # files, or use arm-none-eabi binaries on the system # if dkP is not installed on this system ifneq (,$(TOOLCHAIN)) ifneq ($(wildcard $(TOOLCHAIN)/bin),) export PATH := $(TOOLCHAIN)/bin:$(PATH) endif endif PREFIX := arm-none-eabi- OBJCOPY := $(PREFIX)objcopy OBJDUMP := $(PREFIX)objdump AS := $(PREFIX)as LD := $(PREFIX)ld EXE := ifeq ($(OS),Windows_NT) EXE := .exe endif # use arm-none-eabi-cpp for macOS # as macOS's default compiler is clang # and clang's preprocessor will warn on \u # when preprocessing asm files, expecting a unicode literal # we can't unconditionally use arm-none-eabi-cpp # as installations which install binutils-arm-none-eabi # don't come with it ifneq ($(MODERN),1) ifeq ($(shell uname -s),Darwin) CPP := $(PREFIX)cpp else CPP := $(CC) -E endif else CPP := $(PREFIX)cpp endif ROM_NAME := $(FILE_NAME).gba OBJ_DIR_NAME := $(BUILD_DIR)/emerald MODERN_ROM_NAME := $(FILE_NAME)_modern.gba MODERN_OBJ_DIR_NAME := $(BUILD_DIR)/modern ELF_NAME := $(ROM_NAME:.gba=.elf) MAP_NAME := $(ROM_NAME:.gba=.map) MODERN_ELF_NAME := $(MODERN_ROM_NAME:.gba=.elf) MODERN_MAP_NAME := $(MODERN_ROM_NAME:.gba=.map) # Pick our active variables ifeq ($(MODERN),0) ROM := $(ROM_NAME) OBJ_DIR := $(OBJ_DIR_NAME) else ROM := $(MODERN_ROM_NAME) OBJ_DIR := $(MODERN_OBJ_DIR_NAME) endif ELF := $(ROM:.gba=.elf) MAP := $(ROM:.gba=.map) SYM := $(ROM:.gba=.sym) # Commonly used directories C_SUBDIR = src GFLIB_SUBDIR = gflib ASM_SUBDIR = asm DATA_SRC_SUBDIR = src/data DATA_ASM_SUBDIR = data SONG_SUBDIR = sound/songs MID_SUBDIR = sound/songs/midi SAMPLE_SUBDIR = sound/direct_sound_samples CRY_SUBDIR = sound/direct_sound_samples/cries C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR) GFLIB_BUILDDIR = $(OBJ_DIR)/$(GFLIB_SUBDIR) ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR) DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR) SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR) MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR) SHELL := bash -o pipefail # Set flags for tools ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=$(MODERN) INCLUDE_DIRS := include INCLUDE_CPP_ARGS := $(INCLUDE_DIRS:%=-iquote %) INCLUDE_SCANINC_ARGS := $(INCLUDE_DIRS:%=-I %) O_LEVEL ?= 2 CPPFLAGS := $(INCLUDE_CPP_ARGS) -iquote $(GFLIB_SUBDIR) -Wno-trigraphs -DMODERN=$(MODERN) ifeq ($(MODERN),0) CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef CC1 := tools/agbcc/bin/agbcc$(EXE) override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O$(O_LEVEL) -fhex-asm -g LIBPATH := -L ../../tools/agbcc/lib LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall else # Note: The makefile must be set up to not call these if modern == 0 MODERNCC := $(PREFIX)gcc PATH_MODERNCC := PATH="$(PATH)" $(MODERNCC) CC1 := $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet override CFLAGS += -mthumb -mthumb-interwork -O$(O_LEVEL) -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))" LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall endif # Enable debug info if set ifeq ($(DINFO),1) override CFLAGS += -g endif # Variable filled out in other make files AUTO_GEN_TARGETS := include make_tools.mk # Tool executables GFX := $(TOOLS_DIR)/gbagfx/gbagfx$(EXE) AIF := $(TOOLS_DIR)/aif2pcm/aif2pcm$(EXE) MID := $(TOOLS_DIR)/mid2agb/mid2agb$(EXE) SCANINC := $(TOOLS_DIR)/scaninc/scaninc$(EXE) PREPROC := $(TOOLS_DIR)/preproc/preproc$(EXE) RAMSCRGEN := $(TOOLS_DIR)/ramscrgen/ramscrgen$(EXE) FIX := $(TOOLS_DIR)/gbafix/gbafix$(EXE) MAPJSON := $(TOOLS_DIR)/mapjson/mapjson$(EXE) JSONPROC := $(TOOLS_DIR)/jsonproc/jsonproc$(EXE) PERL := perl SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c MAKEFLAGS += --no-print-directory # Clear the default suffixes .SUFFIXES: # Don't delete intermediate files .SECONDARY: # Delete files that weren't built properly .DELETE_ON_ERROR: # Secondary expansion is required for dependency variables in object rules. .SECONDEXPANSION: RULES_NO_SCAN += libagbsyscall clean clean-assets tidy tidymodern tidynonmodern generated clean-generated .PHONY: all rom modern compare .PHONY: $(RULES_NO_SCAN) infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line)))) # Check if we need to scan dependencies based on the chosen rule OR user preference NODEP ?= 0 # Check if we need to pre-build tools and generate assets based on the chosen rule. SETUP_PREREQS ?= 1 # Disable dependency scanning for rules that don't need it. ifneq (,$(MAKECMDGOALS)) ifeq (,$(filter-out $(RULES_NO_SCAN),$(MAKECMDGOALS))) NODEP := 1 SETUP_PREREQS := 0 endif endif ifeq ($(SETUP_PREREQS),1) # If set on: Default target or a rule requiring a scan # Forcibly execute `make tools` since we need them for what we are doing. $(call infoshell, $(MAKE) -f make_tools.mk) # Oh and also generate mapjson sources before we use `SCANINC`. $(call infoshell, $(MAKE) generated) endif # Collect sources C_SRCS_IN := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c) C_SRCS := $(foreach src,$(C_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src))) C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS)) GFLIB_SRCS := $(wildcard $(GFLIB_SUBDIR)/*.c) GFLIB_OBJS := $(patsubst $(GFLIB_SUBDIR)/%.c,$(GFLIB_BUILDDIR)/%.o,$(GFLIB_SRCS)) C_ASM_SRCS := $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s) C_ASM_OBJS := $(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o,$(C_ASM_SRCS)) ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s) ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS)) # get all the data/*.s files EXCEPT the ones with specific rules REGULAR_DATA_ASM_SRCS := $(filter-out $(DATA_ASM_SUBDIR)/maps.s $(DATA_ASM_SUBDIR)/map_events.s, $(wildcard $(DATA_ASM_SUBDIR)/*.s)) DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s) DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS)) SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s) SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS)) MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid) MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS)) OBJS := $(C_OBJS) $(GFLIB_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS) OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS)) SUBDIRS := $(sort $(dir $(OBJS))) $(shell mkdir -p $(SUBDIRS)) # Pretend rules that are actually flags defer to `make all` modern: all compare: all # Other rules rom: $(ROM) ifeq ($(COMPARE),1) @$(SHA1) rom.sha1 endif syms: $(SYM) clean: tidy clean-tools clean-generated clean-assets @$(MAKE) clean -C libagbsyscall clean-assets: rm -f $(MID_SUBDIR)/*.s rm -f $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc find sound -iname '*.bin' -exec rm {} + find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.rl' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} + find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} + tidy: tidynonmodern tidymodern tidynonmodern: rm -f $(ROM_NAME) $(ELF_NAME) $(MAP_NAME) rm -rf $(OBJ_DIR_NAME) tidymodern: rm -f $(MODERN_ROM_NAME) $(MODERN_ELF_NAME) $(MODERN_MAP_NAME) rm -rf $(MODERN_OBJ_DIR_NAME) # Other rules include graphics_file_rules.mk include map_data_rules.mk include spritesheet_rules.mk include json_data_rules.mk include songs.mk generated: $(AUTO_GEN_TARGETS) %.s: ; %.png: ; %.pal: ; %.aif: ; %.1bpp: %.png ; $(GFX) $< $@ %.4bpp: %.png ; $(GFX) $< $@ %.8bpp: %.png ; $(GFX) $< $@ %.gbapal: %.pal ; $(GFX) $< $@ %.gbapal: %.png ; $(GFX) $< $@ %.lz: % ; $(GFX) $< $@ %.rl: % ; $(GFX) $< $@ $(CRY_SUBDIR)/%.bin: $(CRY_SUBDIR)/%.aif ; $(AIF) $< $@ --compress sound/%.bin: sound/%.aif ; $(AIF) $< $@ # NOTE: Tools must have been built prior (FIXME) generated: tools $(AUTO_GEN_TARGETS) clean-generated: -rm -f $(AUTO_GEN_TARGETS) ifeq ($(MODERN),0) $(C_BUILDDIR)/libc.o: CC1 := $(TOOLS_DIR)/agbcc/bin/old_agbcc$(EXE) $(C_BUILDDIR)/libc.o: CFLAGS := -O2 $(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork $(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork $(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork $(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork $(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE) $(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding $(C_BUILDDIR)/librfu_intr.o: CC1 := $(TOOLS_DIR)/agbcc/bin/agbcc_arm$(EXE) $(C_BUILDDIR)/librfu_intr.o: CFLAGS := -O2 -mthumb-interwork -quiet else $(C_BUILDDIR)/librfu_intr.o: CFLAGS := -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast $(C_BUILDDIR)/berry_crush.o: override CFLAGS += -Wno-address-of-packed-member endif # Dependency rules (for the *.c & *.s sources to .o files) # Have to be explicit or else missing files won't be reported. # As a side effect, they're evaluated immediately instead of when the rule is invoked. # It doesn't look like $(shell) can be deferred so there might not be a better way (Icedude_907: there is soon). # For C dependencies. # Args: $1 = Output file without extension (build/assets/src/data), $2 = Input file (src/data.c) define C_DEP $(call C_DEP_IMPL,$1,$2,$1) endef # Internal implementation details. # $1: Output file without extension, $2 input file, $3 temp path (if keeping) define C_DEP_IMPL $1.o: $2 ifeq (,$(KEEP_TEMPS)) @echo "$$(CC1) -o $$@ $$<" @$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) -i $$< charmap.txt | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ - else @$$(CPP) $$(CPPFLAGS) $$< -o $3.i @$$(PREPROC) $3.i charmap.txt | $$(CC1) $$(CFLAGS) -o $3.s @echo -e ".text\n\t.align\t2, 0\n" >> $3.s $$(AS) $$(ASFLAGS) -o $$@ $3.s endif $(call C_SCANINC,$1,$2) endef # Calls SCANINC to find dependencies define C_SCANINC ifneq ($(NODEP),1) $1.o: $2 $$(shell $(SCANINC) $(INCLUDE_SCANINC_ARGS) -I tools/agbcc/include -I gflib $2) endif endef # Create generic rules if no dependency scanning, else create the real rules ifeq ($(NODEP),1) $(eval $(call C_DEP,$(C_BUILDDIR)/%,$(C_SUBDIR)/%.c)) $(eval $(call C_DEP,$(GFLIB_BUILDDIR)/%,$(GFLIB_SUBDIR)/%.c)) else $(foreach src,$(C_SRCS),$(eval $(call C_DEP,$(OBJ_DIR)/$(basename $(src)),$(src)))) $(foreach src,$(GFLIB_SRCS),$(eval $(call C_DEP,$(OBJ_DIR)/$(basename $(src)),$(src)))) endif # Similar methodology for Assembly files # $1: Output path without extension, $2: Input file (`*.s`) define ASM_DEP $1.o: $2 $$(AS) $$(ASFLAGS) -o $$@ $$< $(call ASM_SCANINC,$1,$2) endef # As above but first doing a preprocessor pass define ASM_DEP_PREPROC $1.o: $2 $$(PREPROC) $$< charmap.txt | $$(CPP) $(INCLUDE_SCANINC_ARGS) - | $$(PREPROC) -ie $$< charmap.txt | $$(AS) $$(ASFLAGS) -o $$@ $(call ASM_SCANINC,$1,$2) endef define ASM_SCANINC ifneq ($(NODEP),1) $1.o: $2 $$(shell $(SCANINC) $(INCLUDE_SCANINC_ARGS) -I "" $2) endif endef # Dummy rules or real rules ifeq ($(NODEP),1) $(eval $(call ASM_DEP,$(ASM_BUILDDIR)/%,$(ASM_SUBDIR)/%.s)) $(eval $(call ASM_DEP_PREPROC,$(C_BUILDDIR)/%,$(C_SUBDIR)/%.s)) $(eval $(call ASM_DEP_PREPROC,$(DATA_ASM_BUILDDIR)/%,$(DATA_ASM_SUBDIR)/%.s)) else $(foreach src, $(ASM_SRCS), $(eval $(call ASM_DEP,$(src:%.s=$(OBJ_DIR)/%),$(src)))) $(foreach src, $(C_ASM_SRCS), $(eval $(call ASM_DEP_PREPROC,$(src:%.s=$(OBJ_DIR)/%),$(src)))) $(foreach src, $(REGULAR_DATA_ASM_SRCS), $(eval $(call ASM_DEP_PREPROC,$(src:%.s=$(OBJ_DIR)/%),$(src)))) endif # Additional rules $(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s $(AS) $(ASFLAGS) -I sound -o $@ $< $(OBJ_DIR)/sym_bss.ld: sym_bss.txt $(RAMSCRGEN) .bss $< ENGLISH > $@ $(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt) $(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@ $(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt $(RAMSCRGEN) ewram_data $< ENGLISH > $@ # Linker script ifeq ($(MODERN),0) LD_SCRIPT := ld_script.ld LD_SCRIPT_DEPS := $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld else LD_SCRIPT := ld_script_modern.ld LD_SCRIPT_DEPS := endif $(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS) sed "s#tools/#tools/#g" $(LD_SCRIPT) > $(OBJ_DIR)/ld_script.ld # Final rules libagbsyscall: @$(MAKE) -C libagbsyscall TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN) # Elf from object files $(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) libagbsyscall @echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ " @cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat $(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent # Builds the rom from the elf file $(ROM): $(ELF) $(OBJCOPY) -O binary $< $@ $(FIX) $@ -p --silent # Symbol file (`make syms`) $(SYM): $(ELF) $(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" | $(PERL) -p -e 's/^(\w{8}) (\w).{6} \S+\t(\w{8}) (\S+)$$/\1 \2 \3 \4/g' > $@