Commit Graph

18 Commits

Author SHA1 Message Date
garak 22a0b58e57 effects_2 and water data 2018-10-24 15:52:21 -04:00
Diegoisawesome 8e7202ec3d Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
DizzyEggg dfee5deca8 Move Bitmap struct and clear sprite/text files 2018-10-18 21:24:37 +02:00
DizzyEggg 0547e260a4 More of slot machine 2018-09-15 18:01:20 +02:00
Diegoisawesome e1834c9d7b Change overworld_frame macro to use tiles 2018-09-08 03:07:44 -05:00
Slawter666 54d5a7ad97 Format event object pic tables 2018-09-07 14:14:52 +01:00
Diegoisawesome 731d6d59bc Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
DizzyEggg 1ead30ad40 decompile menu indicators 2018-05-19 10:54:02 +02:00
DizzyEggg ad73f92061 start decompiling pokemon animation 2018-01-22 21:32:50 +01:00
DizzyEggg 9c45ca0c5f dump pokemon icon 2017-12-22 19:16:15 +01:00
DizzyEggg c27f7a8131 start working on pokeball 2017-12-02 19:39:07 +01:00
DizzyEggg 752ce9b90d start working on battle anim 2017-10-14 16:55:25 +02:00
DizzyEggg db58d5e24a battle2 3500 C lines 2017-10-02 23:32:39 +02:00
scnorton 70b1ad4857 Remaining functions 2017-09-17 15:33:26 -04:00
DizzyEggg 4c16bb5ee6 decompile util.s 2017-09-13 12:58:57 +02:00
DizzyEggg 84240b1a5a sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
DizzyEggg c146c247f2 decompile more of sprite.s 2017-09-02 01:42:44 +02:00
DizzyEggg 0989222de3 revert fuck-up 2017-09-01 22:08:40 +02:00