mirror of https://github.com/pret/pokeemerald.git
wild encounter done
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@ -1,9 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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.align 2, 0 @ Don't pad with nop.
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@ -1,6 +1,11 @@
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#ifndef GUARD_WILD_ENCOUNTER_H
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#define GUARD_WILD_ENCOUNTER_H
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#define LAND_WILD_COUNT 12
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#define WATER_WILD_COUNT 5
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#define ROCK_WILD_COUNT 5
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#define FISH_WILD_COUNT 10
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struct WildPokemon
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{
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u8 minLevel;
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@ -27,7 +32,7 @@ struct WildPokemonHeader
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extern const struct WildPokemonHeader gWildMonHeaders[];
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void DisableWildEncounters(bool8 disabled);
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bool8 StandardWildEncounter(u16 a, u16 b);
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bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior);
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void ScrSpecial_RockSmashWildEncounter(void);
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bool8 SweetScentWildEncounter(void);
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bool8 DoesCurrentMapHaveFishingMons(void);
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@ -125,7 +125,6 @@ SECTIONS {
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asm/cable_club.o(.text);
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asm/trainer_see.o(.text);
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src/wild_encounter.o(.text);
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asm/wild_encounter.o(.text);
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asm/field_effect.o(.text);
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asm/unknown_task.o(.text);
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asm/option_menu.o(.text);
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@ -23,11 +23,6 @@ extern const u8 EventScript_RepelWoreOff[];
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#define NUM_FEEBAS_SPOTS 6
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#define LAND_WILD_COUNT 12
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#define WATER_WILD_COUNT 5
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#define ROCK_WILD_COUNT 5
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#define FISH_WILD_COUNT 10
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extern const u16 gRoute119WaterTileData[];
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extern const struct WildPokemonHeader gBattlePikeWildMonHeaders[];
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extern const struct WildPokemonHeader gBattlePyramidWildMonHeaders[];
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@ -56,7 +51,7 @@ void DisableWildEncounters(bool8 disabled)
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sWildEncountersDisabled = disabled;
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}
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u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section)
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static u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section)
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{
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u16 xCur;
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u16 yCur;
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@ -80,7 +75,7 @@ u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section)
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return tileNum + 1;
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}
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bool8 CheckFeebas(void)
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static bool8 CheckFeebas(void)
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{
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u8 i;
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u16 feebasSpots[NUM_FEEBAS_SPOTS];
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@ -144,7 +139,7 @@ static void FeebasSeedRng(u16 seed)
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sFeebasRngValue = seed;
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}
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u8 ChooseWildMonIndex_Land(void)
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static u8 ChooseWildMonIndex_Land(void)
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{
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u8 rand = Random() % 100;
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@ -174,7 +169,7 @@ u8 ChooseWildMonIndex_Land(void)
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return 11;
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}
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u8 ChooseWildMonIndex_WaterRock(void)
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static u8 ChooseWildMonIndex_WaterRock(void)
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{
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u8 rand = Random() % 100;
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@ -197,7 +192,7 @@ enum
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SUPER_ROD
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};
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u8 ChooseWildMonIndex_Fishing(u8 rod)
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static u8 ChooseWildMonIndex_Fishing(u8 rod)
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{
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u8 wildMonIndex = 0;
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u8 rand = Random() % 100;
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@ -234,7 +229,7 @@ u8 ChooseWildMonIndex_Fishing(u8 rod)
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return wildMonIndex;
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}
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u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon)
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static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon)
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{
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u8 min;
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u8 max;
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@ -272,7 +267,7 @@ u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon)
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return min + rand;
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}
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u16 GetCurrentMapWildMonHeaderId(void)
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static u16 GetCurrentMapWildMonHeaderId(void)
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{
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u16 i;
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@ -302,7 +297,7 @@ u16 GetCurrentMapWildMonHeaderId(void)
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return -1;
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}
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u8 PickWildMonNature(void)
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static u8 PickWildMonNature(void)
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{
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u8 i;
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u8 j;
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@ -348,7 +343,7 @@ u8 PickWildMonNature(void)
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return Random() % 25;
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}
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void CreateWildMon(u16 species, u8 level)
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static void CreateWildMon(u16 species, u8 level)
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{
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bool32 checkCuteCharm;
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@ -397,7 +392,7 @@ enum
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#define WILD_CHECK_REPEL 0x1
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#define WILD_CHECK_KEEN_EYE 0x2
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bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8 flags)
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static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8 flags)
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{
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u8 wildMonIndex = 0;
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u8 level;
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@ -433,7 +428,7 @@ bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8
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return TRUE;
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}
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u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod)
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static u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod)
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{
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u8 wildMonIndex = ChooseWildMonIndex_Fishing(rod);
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u8 level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]);
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@ -442,7 +437,7 @@ u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod)
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return wildMonInfo->wildPokemon[wildMonIndex].species;
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}
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bool8 SetUpMassOutbreakEncounter(u8 flags)
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static bool8 SetUpMassOutbreakEncounter(u8 flags)
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{
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u16 i;
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@ -456,7 +451,7 @@ bool8 SetUpMassOutbreakEncounter(u8 flags)
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return TRUE;
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}
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bool8 DoMassOutbreakEncounterTest(void)
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static bool8 DoMassOutbreakEncounterTest(void)
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{
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if (gSaveBlock1Ptr->outbreakPokemonSpecies != 0
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&& gSaveBlock1Ptr->location.mapNum == gSaveBlock1Ptr->outbreakLocationMapNum
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@ -468,7 +463,7 @@ bool8 DoMassOutbreakEncounterTest(void)
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return FALSE;
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}
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bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
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static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
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{
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if (Random() % 2880 < encounterRate)
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return TRUE;
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return FALSE;
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}
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bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
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static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
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{
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encounterRate *= 16;
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if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
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@ -505,7 +500,7 @@ bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
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return DoWildEncounterRateDiceRoll(encounterRate);
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}
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bool8 DoGlobalWildEncounterDiceRoll(void)
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static bool8 DoGlobalWildEncounterDiceRoll(void)
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{
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if (Random() % 100 >= 60)
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return FALSE;
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@ -513,7 +508,7 @@ bool8 DoGlobalWildEncounterDiceRoll(void)
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return TRUE;
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}
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bool8 AreLegendariesInSootopolisPreventingEncounters(void)
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static bool8 AreLegendariesInSootopolisPreventingEncounters(void)
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{
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if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP_SOOTOPOLIS_CITY
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|| gSaveBlock1Ptr->location.mapNum != MAP_ID_SOOTOPOLIS_CITY)
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