mirror of https://github.com/pret/pokeemerald.git
add side labels
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07c2a83827
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@ -1473,11 +1473,11 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
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return FALSE;
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if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
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{
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if (GetBankSide(bank) == 0)
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if (GetBankSide(bank) == SIDE_PLAYER)
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party = gPlayerParty;
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else
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party = gEnemyParty;
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r6 = ((bank & 2) >> 1);
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r6 = ((bank & 2) / 2);
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for (i = r6 * 3; i < r6 * 3 + 3; i++)
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{
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if (GetMonData(&party[i], MON_DATA_HP) != 0
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@ -1508,13 +1508,13 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
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party = gEnemyParty;
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var = bank ^ 1;
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r6 = (var == 0) ? 0 : 1;
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r6 = (var != 0) ? 1 : 0;
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}
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}
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else
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{
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r7 = sub_806D864(bank);
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if (GetBankSide(bank) == 0)
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if (GetBankSide(bank) == SIDE_PLAYER)
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party = gPlayerParty;
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else
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party = gEnemyParty;
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@ -1529,7 +1529,7 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
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}
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return (i == r6 * 3 + 3);
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}
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else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBankSide(bank) == 1)
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else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBankSide(bank) == SIDE_OPPONENT)
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{
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party = gEnemyParty;
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@ -1548,7 +1548,7 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
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}
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else
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{
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if (GetBankSide(bank) == 1)
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if (GetBankSide(bank) == SIDE_OPPONENT)
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{
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r7 = GetBankByPlayerAI(1);
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r6 = GetBankByPlayerAI(3);
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@ -5595,7 +5595,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
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u8 ppBonuses;
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u16 move;
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if (GetBankSide(bank) == 0)
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if (GetBankSide(bank) == SIDE_PLAYER)
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poke = &gPlayerParty[gBattlePartyID[bank]];
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else
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poke = &gEnemyParty[gBattlePartyID[bank]];
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@ -6272,7 +6272,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
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targetBank = gSideTimers[side].followmeTarget;
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else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4)
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{
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if (GetBankSide(gBankAttacker) == 0)
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if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
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{
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if (Random() & 1)
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targetBank = GetBankByPlayerAI(1);
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