mirror of https://github.com/pret/pokeemerald.git
add side labels
This commit is contained in:
parent
07c2a83827
commit
ecd659f46e
|
@ -1473,11 +1473,11 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
|
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
|
||||||
{
|
{
|
||||||
if (GetBankSide(bank) == 0)
|
if (GetBankSide(bank) == SIDE_PLAYER)
|
||||||
party = gPlayerParty;
|
party = gPlayerParty;
|
||||||
else
|
else
|
||||||
party = gEnemyParty;
|
party = gEnemyParty;
|
||||||
r6 = ((bank & 2) >> 1);
|
r6 = ((bank & 2) / 2);
|
||||||
for (i = r6 * 3; i < r6 * 3 + 3; i++)
|
for (i = r6 * 3; i < r6 * 3 + 3; i++)
|
||||||
{
|
{
|
||||||
if (GetMonData(&party[i], MON_DATA_HP) != 0
|
if (GetMonData(&party[i], MON_DATA_HP) != 0
|
||||||
|
@ -1508,13 +1508,13 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
|
||||||
|
|
||||||
party = gEnemyParty;
|
party = gEnemyParty;
|
||||||
var = bank ^ 1;
|
var = bank ^ 1;
|
||||||
r6 = (var == 0) ? 0 : 1;
|
r6 = (var != 0) ? 1 : 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
r7 = sub_806D864(bank);
|
r7 = sub_806D864(bank);
|
||||||
if (GetBankSide(bank) == 0)
|
if (GetBankSide(bank) == SIDE_PLAYER)
|
||||||
party = gPlayerParty;
|
party = gPlayerParty;
|
||||||
else
|
else
|
||||||
party = gEnemyParty;
|
party = gEnemyParty;
|
||||||
|
@ -1529,7 +1529,7 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
|
||||||
}
|
}
|
||||||
return (i == r6 * 3 + 3);
|
return (i == r6 * 3 + 3);
|
||||||
}
|
}
|
||||||
else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBankSide(bank) == 1)
|
else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBankSide(bank) == SIDE_OPPONENT)
|
||||||
{
|
{
|
||||||
party = gEnemyParty;
|
party = gEnemyParty;
|
||||||
|
|
||||||
|
@ -1548,7 +1548,7 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (GetBankSide(bank) == 1)
|
if (GetBankSide(bank) == SIDE_OPPONENT)
|
||||||
{
|
{
|
||||||
r7 = GetBankByPlayerAI(1);
|
r7 = GetBankByPlayerAI(1);
|
||||||
r6 = GetBankByPlayerAI(3);
|
r6 = GetBankByPlayerAI(3);
|
||||||
|
@ -5595,7 +5595,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
|
||||||
u8 ppBonuses;
|
u8 ppBonuses;
|
||||||
u16 move;
|
u16 move;
|
||||||
|
|
||||||
if (GetBankSide(bank) == 0)
|
if (GetBankSide(bank) == SIDE_PLAYER)
|
||||||
poke = &gPlayerParty[gBattlePartyID[bank]];
|
poke = &gPlayerParty[gBattlePartyID[bank]];
|
||||||
else
|
else
|
||||||
poke = &gEnemyParty[gBattlePartyID[bank]];
|
poke = &gEnemyParty[gBattlePartyID[bank]];
|
||||||
|
@ -6272,7 +6272,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
|
||||||
targetBank = gSideTimers[side].followmeTarget;
|
targetBank = gSideTimers[side].followmeTarget;
|
||||||
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4)
|
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4)
|
||||||
{
|
{
|
||||||
if (GetBankSide(gBankAttacker) == 0)
|
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
|
||||||
{
|
{
|
||||||
if (Random() & 1)
|
if (Random() & 1)
|
||||||
targetBank = GetBankByPlayerAI(1);
|
targetBank = GetBankByPlayerAI(1);
|
||||||
|
|
Loading…
Reference in New Issue