Merge pull request #338 from DizzyEggg/small

Rename gRandomMove to gCalledMove
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Diegoisawesome 2018-09-22 12:13:03 -05:00 committed by GitHub
commit eb4408a6ff
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 17 additions and 17 deletions

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@ -530,7 +530,7 @@
.byte \battler
.endm
.macro jumptorandomattack param0
.macro jumptocalledmove param0
.byte 0x63
.byte \param0
.endm

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@ -1354,7 +1354,7 @@ BattleScript_SleepTalkUsingMove::
waitanimation
setbyte sB_ANIM_TURN, 0x0
setbyte sB_ANIM_TARGETS_HIT, 0x0
jumptorandomattack TRUE
jumptocalledmove TRUE
BattleScript_EffectDestinyBond::
attackcanceler
@ -2399,7 +2399,7 @@ BattleScript_EffectAssist::
waitanimation
setbyte sB_ANIM_TURN, 0x0
setbyte sB_ANIM_TARGETS_HIT, 0x0
jumptorandomattack TRUE
jumptocalledmove TRUE
BattleScript_EffectIngrain::
attackcanceler
@ -4260,7 +4260,7 @@ BattleScript_IgnoresWhileAsleep::
BattleScript_IgnoresAndUsesRandomMove::
printstring STRINGID_PKMNIGNOREDORDERS
waitmessage 0x40
jumptorandomattack FALSE
jumptocalledmove FALSE
BattleScript_MoveUsedLoafingAround::
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x4, BattleScript_82DB6C7

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@ -730,7 +730,7 @@ extern u8 gCurrMovePos;
extern u8 gChosenMovePos;
extern u16 gCurrentMove;
extern u16 gChosenMove;
extern u16 gRandomMove;
extern u16 gCalledMove;
extern s32 gBattleMoveDamage;
extern s32 gHpDealt;
extern s32 gTakenDmg[MAX_BATTLERS_COUNT];

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@ -219,7 +219,7 @@ EWRAM_DATA u8 gCurrMovePos = 0;
EWRAM_DATA u8 gChosenMovePos = 0;
EWRAM_DATA u16 gCurrentMove = 0;
EWRAM_DATA u16 gChosenMove = 0;
EWRAM_DATA u16 gRandomMove = 0;
EWRAM_DATA u16 gCalledMove = 0;
EWRAM_DATA s32 gBattleMoveDamage = 0;
EWRAM_DATA s32 gHpDealt = 0;
EWRAM_DATA s32 gTakenDmg[MAX_BATTLERS_COUNT] = {0};

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@ -190,7 +190,7 @@ static void atk5F_swapattackerwithtarget(void);
static void atk60_incrementgamestat(void);
static void atk61_drawpartystatussummary(void);
static void atk62_hidepartystatussummary(void);
static void atk63_jumptorandomattack(void);
static void atk63_jumptocalledmove(void);
static void atk64_statusanimation(void);
static void atk65_status2animation(void);
static void atk66_chosenstatusanimation(void);
@ -442,7 +442,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk60_incrementgamestat,
atk61_drawpartystatussummary,
atk62_hidepartystatussummary,
atk63_jumptorandomattack,
atk63_jumptocalledmove,
atk64_statusanimation,
atk65_status2animation,
atk66_chosenstatusanimation,
@ -6049,12 +6049,12 @@ static void atk62_hidepartystatussummary(void)
gBattlescriptCurrInstr += 2;
}
static void atk63_jumptorandomattack(void)
static void atk63_jumptocalledmove(void)
{
if (gBattlescriptCurrInstr[1])
gCurrentMove = gRandomMove;
gCurrentMove = gCalledMove;
else
gChosenMove = gCurrentMove = gRandomMove;
gChosenMove = gCurrentMove = gCalledMove;
gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
}
@ -8509,10 +8509,10 @@ static void atkA9_trychoosesleeptalkmove(void)
movePosition = Random() & 3;
} while ((gBitTable[movePosition] & unusableMovesBits));
gRandomMove = gBattleMons[gBattlerAttacker].moves[movePosition];
gCalledMove = gBattleMons[gBattlerAttacker].moves[movePosition];
gCurrMovePos = movePosition;
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gBattlerTarget = GetMoveTarget(gRandomMove, 0);
gBattlerTarget = GetMoveTarget(gCalledMove, 0);
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@ -9737,8 +9737,8 @@ static void atkDE_asistattackselect(void)
if (chooseableMovesNo)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gRandomMove = movesArray[((Random() & 0xFF) * chooseableMovesNo) >> 8];
gBattlerTarget = GetMoveTarget(gRandomMove, 0);
gCalledMove = movesArray[((Random() & 0xFF) * chooseableMovesNo) >> 8];
gBattlerTarget = GetMoveTarget(gCalledMove, 0);
gBattlescriptCurrInstr += 5;
}
else

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@ -3408,9 +3408,9 @@ u8 IsMonDisobedient(void)
gCurrMovePos = gChosenMovePos = Random() & 3;
} while (gBitTable[gCurrMovePos] & calc);
gRandomMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos];
gCalledMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos];
gBattlescriptCurrInstr = BattleScript_IgnoresAndUsesRandomMove;
gBattlerTarget = GetMoveTarget(gRandomMove, 0);
gBattlerTarget = GetMoveTarget(gCalledMove, 0);
gHitMarker |= HITMARKER_x200000;
return 2;
}