mirror of https://github.com/pret/pokeemerald.git
Fix spelling of Rayquaza
This commit is contained in:
parent
45297797e6
commit
e7d0268143
64
src/intro.c
64
src/intro.c
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@ -79,10 +79,10 @@
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* Task_IntroLoadClouds3
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* Task_IntroCloudsScene
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* Task_IntroLoadRayquazaLightningScene
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* Task_IntroRaquazaLightningScene
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* Task_IntroLoadRaquazaGlowScene
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* Task_IntroRaquazaGlowScene_0
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* - Runs concurrently with Task_IntroRaquazaGlowScene_1
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* Task_IntroRayquazaLightningScene
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* Task_IntroLoadRayquazaGlowScene
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* Task_IntroRayquazaGlowScene_0
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* - Runs concurrently with Task_IntroRayquazaGlowScene_1
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* Task_EndIntroMovie
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* MainCB2_EndIntro
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* - Advances to CB2_InitTitleScreen
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@ -389,7 +389,7 @@ static const union AnimCmd *const gUnknown_085E4C40[] =
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gUnknown_085E4C28,
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gUnknown_085E4C34,
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};
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static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite);
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static void SpriteCB_IntroRayquazaLightning(struct Sprite *sprite);
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static const struct SpriteTemplate gIntroLightningSprite =
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{
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.tileTag = 1503,
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@ -398,7 +398,7 @@ static const struct SpriteTemplate gIntroLightningSprite =
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.anims = gUnknown_085E4C40,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_IntroRaquazaLightning,
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.callback = SpriteCB_IntroRayquazaLightning,
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};
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static const s16 gIntroGroudonRockData[][3] =
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{
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@ -875,8 +875,8 @@ static const union AnimCmd *const gUnknown_085E502C[] =
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{
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gUnknown_085E5024,
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};
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static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite);
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static const struct SpriteTemplate gIntroRaquazaHyperbeamSprite =
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static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite);
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static const struct SpriteTemplate gIntroRayquazaHyperbeamSprite =
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{
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.tileTag = 2003,
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.paletteTag = 2003,
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@ -884,14 +884,14 @@ static const struct SpriteTemplate gIntroRaquazaHyperbeamSprite =
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.anims = gUnknown_085E502C,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_IntroRaquazaHyperbeam,
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.callback = SpriteCB_IntroRayquazaHyperbeam,
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};
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static const struct CompressedSpriteSheet gIntroRaquazaGlowSpriteSheet[] =
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static const struct CompressedSpriteSheet gIntroRayquazaGlowSpriteSheet[] =
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{
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{gIntro3MiscTiles, 0xA00, 2003},
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{NULL},
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};
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static const struct SpritePalette gIntroRaquazaGlowPalette[] =
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static const struct SpritePalette gIntroRayquazaGlowPalette[] =
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{
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{gIntro3Misc1Palette, 2003},
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{NULL},
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@ -928,16 +928,16 @@ static void Task_IntroLoadClouds1(u8);
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static void Task_IntroLoadClouds2(u8);
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static void Task_IntroLoadClouds3(u8);
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static void Task_IntroCloudScene(u8);
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static void Task_IntroLoadRaquazaLightningScene(u8);
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static void Task_IntroRaquazaLightningScene(u8);
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static void Task_IntroLoadRaquazaGlowScene(u8);
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static void Task_IntroRaquazaGlowScene_0(u8);
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static void Task_IntroLoadRayquazaLightningScene(u8);
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static void Task_IntroRayquazaLightningScene(u8);
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static void Task_IntroLoadRayquazaGlowScene(u8);
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static void Task_IntroRayquazaGlowScene_0(u8);
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static void Task_EndIntroMovie(u8);
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static void CreateGroudonRockSprites(u8);
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static void SpriteCB_IntroGroudonRocks(struct Sprite *);
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static void CreateKyogreBubbleSprites_0(u8);
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static void CreateKyogreBubbleSprites_1(void);
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static void Task_IntroRaquazaGlowScene_1(u8);
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static void Task_IntroRayquazaGlowScene_1(u8);
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static void sub_816F46C(struct Sprite *);
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static void sub_816F5B4(struct Sprite *);
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static void sub_816F660(struct Sprite *);
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@ -2133,12 +2133,12 @@ static void Task_IntroCloudScene(u8 taskId)
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if (data[6] != 0)
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data[6] -= 0x80;
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else if (!gPaletteFade.active)
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gTasks[taskId].func = Task_IntroLoadRaquazaLightningScene;
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gTasks[taskId].func = Task_IntroLoadRayquazaLightningScene;
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break;
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}
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}
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static void Task_IntroLoadRaquazaLightningScene(u8 taskId)
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static void Task_IntroLoadRayquazaLightningScene(u8 taskId)
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{
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LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000));
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LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000));
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@ -2150,7 +2150,7 @@ static void Task_IntroLoadRaquazaLightningScene(u8 taskId)
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| DISPCNT_BG2_ON
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| DISPCNT_OBJ_ON
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| DISPCNT_WIN0_ON);
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gTasks[taskId].func = Task_IntroRaquazaLightningScene;
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gTasks[taskId].func = Task_IntroRayquazaLightningScene;
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gTasks[taskId].data[0] = 0;
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gTasks[taskId].data[6] = 1;
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gTasks[taskId].data[7] = 0;
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@ -2158,7 +2158,7 @@ static void Task_IntroLoadRaquazaLightningScene(u8 taskId)
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LoadSpritePalettes(gIntroRayquazaLightningPalette);
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}
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static void Task_IntroRaquazaLightningScene(u8 taskId)
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static void Task_IntroRayquazaLightningScene(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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u8 spriteId;
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@ -2191,12 +2191,12 @@ static void Task_IntroRaquazaLightningScene(u8 taskId)
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break;
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case 2:
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if (--data[6] == 0)
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gTasks[taskId].func = Task_IntroLoadRaquazaGlowScene;
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gTasks[taskId].func = Task_IntroLoadRayquazaGlowScene;
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break;
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}
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}
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static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite)
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static void SpriteCB_IntroRayquazaLightning(struct Sprite *sprite)
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{
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if (sprite->animEnded)
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sprite->invisible = TRUE;
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@ -2227,30 +2227,30 @@ static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite)
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}
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}
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static void Task_IntroLoadRaquazaGlowScene(u8 taskId)
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static void Task_IntroLoadRayquazaGlowScene(u8 taskId)
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{
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u8 newTaskId;
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LoadCompressedSpriteSheet(gIntroRaquazaGlowSpriteSheet);
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LoadSpritePalettes(gIntroRaquazaGlowPalette);
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LoadCompressedSpriteSheet(gIntroRayquazaGlowSpriteSheet);
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LoadSpritePalettes(gIntroRayquazaGlowPalette);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
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| DISPCNT_OBJ_1D_MAP
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| DISPCNT_BG0_ON
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| DISPCNT_BG2_ON
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| DISPCNT_OBJ_ON
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| DISPCNT_WIN0_ON);
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gTasks[taskId].func = Task_IntroRaquazaGlowScene_0;
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gTasks[taskId].func = Task_IntroRayquazaGlowScene_0;
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BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, RGB(9, 10, 10));
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gTasks[taskId].data[0] = 0;
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gTasks[taskId].data[1] = 0xA8;
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gTasks[taskId].data[2] = -0x10;
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gTasks[taskId].data[3] = -0x88;
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gTasks[taskId].data[4] = -0x10;
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newTaskId = CreateTask(Task_IntroRaquazaGlowScene_1, 0);
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newTaskId = CreateTask(Task_IntroRayquazaGlowScene_1, 0);
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gTasks[newTaskId].data[4] = taskId;
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}
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static void Task_IntroRaquazaGlowScene_0(u8 taskId)
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static void Task_IntroRayquazaGlowScene_0(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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@ -2303,9 +2303,9 @@ static void Task_EndIntroMovie(u8 taskId)
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SetMainCallback2(MainCB2_EndIntro);
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}
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static void Task_IntroRaquazaGlowScene_1(u8 taskId)
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static void Task_IntroRayquazaGlowScene_1(u8 taskId)
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{
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// Note: data[4] contains the taskId of Task_IntroRaquazaGlowScene_0
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// Note: data[4] contains the taskId of Task_IntroRayquazaGlowScene_0
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u8 spriteId;
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s16 *data = gTasks[taskId].data;
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data[2]++;
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@ -2354,7 +2354,7 @@ static void Task_IntroRaquazaGlowScene_1(u8 taskId)
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}
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if (data[1] == 6)
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{
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spriteId = CreateSprite(&gIntroRaquazaHyperbeamSprite, 120, 88, 15);
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spriteId = CreateSprite(&gIntroRayquazaHyperbeamSprite, 120, 88, 15);
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PlaySE(SE_OP_BASYU);
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gSprites[spriteId].invisible = TRUE;
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gSprites[spriteId].data[3] = data[4];
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@ -3043,7 +3043,7 @@ static void sub_816FEDC(struct Sprite *sprite)
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}
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}
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static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite)
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static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite)
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{
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u16 foo;
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