mirror of https://github.com/pret/pokeemerald.git
sub_808E1B8
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parent
113482a7cc
commit
de8ef5e125
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@ -5,229 +5,6 @@
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.text
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thumb_func_start sub_808E1B8
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sub_808E1B8: @ 808E1B8
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x28
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lsls r0, 24
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lsrs r0, 24
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mov r9, r0
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lsls r1, 16
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lsrs r1, 16
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mov r10, r1
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lsls r2, 16
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lsrs r2, 16
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str r2, [sp, 0x24]
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movs r7, 0
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ldr r2, =gLinkPlayerMapObjects
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_0808E1DA:
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lsls r0, r7, 2
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adds r1, r0, r2
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ldrb r0, [r1]
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cmp r0, 0
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beq _0808E1EC
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ldrb r1, [r1, 0x2]
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cmp r9, r1
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bne _0808E1EC
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b _0808E374
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_0808E1EC:
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adds r0, r7, 0x1
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lsls r0, 24
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lsrs r7, r0, 24
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cmp r7, 0x3
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bls _0808E1DA
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mov r1, r9
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lsls r0, r1, 3
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add r0, r9
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lsls r0, 2
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ldr r1, =gMapObjects
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adds r6, r0, r1
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movs r0, 0
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str r0, [sp, 0x20]
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ldrb r0, [r6, 0x5]
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bl GetFieldObjectGraphicsInfo
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adds r5, r0, 0
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ldrh r2, [r5, 0x6]
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ldr r1, =0xffff0000
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add r4, sp, 0x18
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ldr r0, [r4, 0x4]
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ands r0, r1
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orrs r0, r2
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str r0, [r4, 0x4]
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ldrb r0, [r6, 0x5]
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ldrb r1, [r6, 0x6]
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add r3, sp, 0x20
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mov r2, sp
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bl MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex
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str r4, [sp, 0xC]
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mov r1, sp
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ldr r2, =0x0000ffff
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adds r0, r2, 0
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strh r0, [r1, 0x2]
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ldrb r0, [r5, 0xC]
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lsls r1, r0, 28
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lsrs r0, r1, 28
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mov r8, r0
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cmp r0, 0
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bne _0808E258
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ldrh r0, [r5, 0x2]
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lsrs r1, 28
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bl npc_load_two_palettes__no_record
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b _0808E27E
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.pool
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_0808E258:
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mov r2, r8
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cmp r2, 0xA
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bne _0808E268
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ldrh r0, [r5, 0x2]
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lsrs r1, 28
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bl npc_load_two_palettes__and_record
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b _0808E27E
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_0808E268:
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mov r0, r8
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cmp r0, 0xF
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bls _0808E27E
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subs r0, 0x10
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lsls r0, 24
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lsrs r0, 24
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mov r8, r0
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ldrh r0, [r5, 0x2]
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mov r1, r8
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bl sub_808EAB0
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_0808E27E:
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mov r1, sp
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ldr r2, =0x0000ffff
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adds r0, r2, 0
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strh r0, [r1, 0x2]
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mov r0, sp
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movs r1, 0
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movs r2, 0
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movs r3, 0
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bl CreateSprite
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lsls r0, 24
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lsrs r7, r0, 24
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cmp r7, 0x40
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beq _0808E374
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lsls r0, r7, 4
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adds r0, r7
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lsls r0, 2
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ldr r1, =gSprites
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adds r4, r0, r1
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mov r1, r10
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lsls r0, r1, 16
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asrs r0, 16
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ldrh r2, [r6, 0x10]
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adds r0, r2
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lsls r0, 16
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asrs r0, 16
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ldr r2, [sp, 0x24]
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lsls r1, r2, 16
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asrs r1, 16
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ldrh r2, [r6, 0x12]
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adds r1, r2
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lsls r1, 16
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asrs r1, 16
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adds r2, r4, 0
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adds r2, 0x20
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adds r3, r4, 0
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adds r3, 0x22
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bl sub_8092FF0
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ldrh r0, [r5, 0x8]
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lsls r0, 16
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asrs r0, 17
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negs r0, r0
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adds r1, r4, 0
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adds r1, 0x28
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strb r0, [r1]
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ldrh r0, [r5, 0xA]
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lsls r0, 16
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asrs r0, 17
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negs r0, r0
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adds r2, r4, 0
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adds r2, 0x29
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strb r0, [r2]
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ldrh r0, [r4, 0x20]
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adds r0, 0x8
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strh r0, [r4, 0x20]
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ldrh r1, [r4, 0x22]
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adds r1, 0x10
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movs r0, 0
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ldrsb r0, [r2, r0]
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adds r0, r1
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strh r0, [r4, 0x22]
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ldr r0, [r5, 0x1C]
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str r0, [r4, 0xC]
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ldrb r0, [r6, 0x6]
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cmp r0, 0xB
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bne _0808E312
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mov r0, r9
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adds r1, r7, 0
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bl SetPlayerAvatarFieldObjectIdAndObjectId
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bl sub_8154228
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strb r0, [r6, 0x1B]
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_0808E312:
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ldr r1, [sp, 0x20]
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cmp r1, 0
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beq _0808E31E
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adds r0, r4, 0
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bl SetSubspriteTables
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_0808E31E:
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mov r0, r8
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lsls r2, r0, 4
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ldrb r1, [r4, 0x5]
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movs r0, 0xF
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ands r0, r1
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orrs r0, r2
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strb r0, [r4, 0x5]
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adds r2, r4, 0
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adds r2, 0x3E
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ldrb r0, [r2]
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movs r1, 0x2
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orrs r0, r1
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strb r0, [r2]
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mov r1, r9
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strh r1, [r4, 0x2E]
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strb r7, [r6, 0x4]
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ldrb r0, [r6, 0x1]
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lsls r0, 27
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cmp r0, 0
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blt _0808E362
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ldrb r0, [r6, 0x6]
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cmp r0, 0xB
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beq _0808E362
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ldrb r0, [r6, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl FieldObjectDirectionToImageAnimId
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adds r1, r0, 0
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lsls r1, 24
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lsrs r1, 24
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adds r0, r4, 0
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bl StartSpriteAnim
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_0808E362:
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adds r0, r6, 0
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bl sub_808E38C
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ldrb r0, [r6, 0xB]
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lsrs r0, 4
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adds r1, r4, 0
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movs r2, 0x1
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bl SetObjectSubpriorityByZCoord
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_0808E374:
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add sp, 0x28
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_808E1B8
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thumb_func_start sub_808E38C
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@ void sub_808E38C(struct npc_state *fieldObject)
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sub_808E38C: @ 808E38C
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@ -0,0 +1,15 @@
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//
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// Created by scott on 9/7/2017.
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//
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#ifndef POKEEMERALD_FIELD_EFFECT_HELPERS_H
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#define POKEEMERALD_FIELD_EFFECT_HELPERS_H
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// Exported type declarations
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// Exported RAM declarations
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// Exported ROM declarations
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u8 sub_8154228(void);
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#endif //POKEEMERALD_FIELD_EFFECT_HELPERS_H
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@ -10,6 +10,7 @@
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#include "rom_81BE66C.h"
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#include "field_ground_effect.h"
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#include "map_obj_8097404.h"
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#include "field_effect_helpers.h"
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#include "field_map_obj.h"
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#define NUM_FIELD_MAP_OBJECT_TEMPLATES 0x51
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@ -33,8 +34,10 @@ void sub_8096518(struct MapObject *, struct Sprite *);
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/*static*/ void GetFieldObjectMovingCameraOffset(s16 *, s16 *);
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/*static*/ struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8);
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/*static*/ void sub_808E894(u16);
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/*static*/ void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject);
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/*static*/ void sub_808E1B8(u8, s16, s16);
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/*static*/ void RemoveFieldObjectIfOutsideView(struct MapObject *);
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static void sub_808E1B8(u8, s16, s16);
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/*static*/ void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8);
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/*static*/ void sub_808E38C(struct MapObject *);
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// ROM data
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@ -801,3 +804,78 @@ void sub_808E16C(s16 x, s16 y)
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}
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sub_808D450();
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}
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static void sub_808E1B8(u8 mapObjectId, s16 x, s16 y)
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{
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u8 spriteId;
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u8 paletteSlot;
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struct MapObject *mapObject;
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const struct SubspriteTable *subspriteTables;
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const struct MapObjectGraphicsInfo *graphicsInfo;
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struct SpriteFrameImage spriteFrameImage;
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struct SpriteTemplate spriteTemplate;
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struct Sprite *sprite;
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#define i spriteId
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for (i = 0; i < ARRAY_COUNT(gLinkPlayerMapObjects); i ++)
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{
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if (gLinkPlayerMapObjects[i].active && mapObjectId == gLinkPlayerMapObjects[i].mapObjId)
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{
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return;
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}
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}
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#undef i
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mapObject = &gMapObjects[mapObjectId];
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subspriteTables = NULL;
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graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
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spriteFrameImage.size = graphicsInfo->size;
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MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObject->graphicsId, mapObject->animPattern, &spriteTemplate, &subspriteTables);
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spriteTemplate.images = &spriteFrameImage;
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*(u16 *)&spriteTemplate.paletteTag = 0xffff;
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paletteSlot = graphicsInfo->paletteSlot;
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if (paletteSlot == 0)
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{
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npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
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}
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else if (paletteSlot == 10)
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{
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npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
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}
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else if (paletteSlot >= 16)
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{
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paletteSlot -= 16;
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sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
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}
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*(u16 *)&spriteTemplate.paletteTag = 0xffff;
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spriteId = CreateSprite(&spriteTemplate, 0, 0, 0);
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if (spriteId != MAX_SPRITES)
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{
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sprite = &gSprites[spriteId];
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sub_8092FF0(x + mapObject->coords2.x, y + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
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sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
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sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
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sprite->pos1.x += 8;
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sprite->pos1.y += 16 + sprite->centerToCornerVecY;
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sprite->images = graphicsInfo->images;
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if (mapObject->animPattern == 0x0b)
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{
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SetPlayerAvatarFieldObjectIdAndObjectId(mapObjectId, spriteId);
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mapObject->mapobj_unk_1B = sub_8154228();
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}
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if (subspriteTables != NULL)
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{
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SetSubspriteTables(sprite, subspriteTables);
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}
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sprite->oam.paletteNum = paletteSlot;
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sprite->coordOffsetEnabled = TRUE;
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sprite->data0 = mapObjectId;
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mapObject->spriteId = spriteId;
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if (!mapObject->mapobj_bit_12 && mapObject->animPattern != 0x0b)
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{
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StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
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}
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sub_808E38C(mapObject);
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SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1);
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}
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}
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