mirror of https://github.com/pret/pokeemerald.git
add battle strings codes to charmap
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charmap.txt
62
charmap.txt
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@ -339,15 +339,61 @@ MAXIE = FD 0B
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KYOGRE = FD 0C
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KYOGRE = FD 0C
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GROUDON = FD 0D
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GROUDON = FD 0D
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@ battle macros
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@ battle string placeholders
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UNKNOWN_STR = FD 00
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B_BUFF1 = FD 00
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B_BUFF2 = FD 01
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ATTACKING_TRAINER = FD 08
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B_COPY_VAR_1 = FD 02
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DEFENDING_TRAINER = FD 09
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B_COPY_VAR_2 = FD 03
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B_COPY_VAR_3 = FD 04
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ATTACKING_MON = FD 0C
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B_PLAYER_MON1_NAME = FD 05
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DEFENDING_MON = FD 0D
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B_OPPONENT_MON1_NAME = FD 06
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B_PLAYER_MON2_NAME = FD 07
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B_OPPONENT_MON2_NAME = FD 08
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B_LINK_PLAYER_MON1_NAME = FD 09
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B_LINK_OPPONENT_MON1_NAME = FD 0A
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B_LINK_PLAYER_MON2_NAME = FD 0B
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B_LINK_OPPONENT_MON2_NAME = FD 0C
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B_ATK_NAME_WITH_PREFIX_MON1 = FD 0D
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B_ATK_NAME = FD 0E
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B_ATK_NAME_WITH_PREFIX = FD 0F
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B_DEF_NAME_WITH_PREFIX = FD 10
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B_EFF_NAME_WITH_PREFIX = FD 11 @ EFF = short for gEffectBank
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B_SCR_ACTIVE_NAME_WITH_PREFIX = FD 12
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B_ACTIVE_NAME_WITH_PREFIX = FD 13
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B_CURRENT_MOVE = FD 14
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B_LAST_MOVE = FD 15
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B_LAST_ITEM = FD 16
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B_LAST_ABILITY = FD 17
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B_ATK_ABILITY = FD 18
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B_DEF_ABILITY = FD 19
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B_SCR_ACTIVE_ABILITY = FD 1A
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B_EFF_ABILITY = FD 1B
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B_TRAINER1_CLASS = FD 1C
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B_TRAINER1_NAME = FD 1D
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B_1E = FD 1E @ trainer name for a link player
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B_1F = FD 1F @ trainer name for a link player
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B_20 = FD 20 @ trainer name for a link player
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B_21 = FD 21 @ trainer name for a link player
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B_22 = FD 22 @ trainer name for a link player
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B_PLAYER_NAME = FD 23
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B_TRAINER1_LOSE_TEXT = FD 24
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B_TRAINER1_WIN_TEXT = FD 25
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B_26 = FD 26
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B_PC_CREATOR_NAME = FD 27
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B_ATK_PREFIX1 = FD 28
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B_DEF_PREFIX1 = FD 29
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B_ATK_PREFIX2 = FD 2A
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B_DEF_PREFIX2 = FD 2B
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B_ATK_PREFIX3 = FD 2C
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B_DEF_PREFIX3 = FD 2D
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B_TRAINER2_CLASS = FD 2E
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B_TRAINER2_NAME = FD 2F
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B_TRAINER2_LOSE_TEXT = FD 30
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B_TRAINER2_WIN_TEXT = FD 31
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B_PARTNER_CLASS = FD 32
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B_PARTNER_NAME = FD 33
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B_BUFF3 = FD 34
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@ indicates the end of a town/city name (before " TOWN" or " CITY")
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@ indicates the end of a town/city name (before " TOWN" or " CITY")
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NAME_END = FC 00
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NAME_END = FC 00
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