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Type adjust
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@ -123,12 +123,12 @@ struct Pokemon
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struct Unknown_806F160_Struct
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{
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u8 field_0_0:4;
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u8 field_0_1:4;
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u8 field_1;
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u8 magic;
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u8 field_3_0:4;
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u8 field_3_1:4;
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u32 field_0_0:4;
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u32 field_0_1:4;
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u32 field_1:8;
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u32 magic:8;
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u32 field_3_0:4;
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u32 field_3_1:4;
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void *bytes;
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u8 **byteArrays;
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struct SpriteTemplate *templates;
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